Using a location-based game to collect preference information for urban and rural forest planning

IF 7.9 1区 环境科学与生态学 Q1 ECOLOGY
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引用次数: 0

Abstract

Location-based games provide an opportunity to collect crowdsourced, spatially explicit data that can be used in decision-making processes in forest planning. While these games have been more widely used in collecting mapping and modelling data, there is limited research on their suitability for collecting location-based data on human preferences, opinions, and emotions in these contexts. Collecting human-centred data can be resource-intensive and costly, hence exploring the potential of location-based games is important. This study investigates the use of geocaching in gathering meaningful data in urban and rural settings. A methodology was developed wherein surveys were embedded in geocaches on trails located in urban and rural forests in Finland. These surveys collected quantitative, qualitative, and photographic data relating to human-forest relationships and landscape preferences. The findings indicate that trails closer to urban areas with higher population density showed increased cache log volume and survey response rates. Moreover, trails tended to collect most information in the first summer after establishment. It is recommended that future studies employing this methodology create shorter, easily accessible, circular trails and that survey questions should be clear and incorporate a method to verify that submitted responses reflect experiences at the chosen location. Furthermore, forest planning professionals and researchers seeking to utilise location-based games in data collection are advised to engage with the communities active in playing them to ensure success..

利用定位游戏为城乡森林规划收集偏好信息
基于位置的游戏为收集可用于森林规划决策过程的众包空间数据提供了机会。虽然这些游戏在收集制图和建模数据方面得到了更广泛的应用,但对于它们是否适用于在这些情况下收集有关人类偏好、意见和情感的基于位置的数据,研究还很有限。收集以人为中心的数据可能是资源密集型的,而且成本高昂,因此探索基于位置的游戏的潜力非常重要。本研究调查了在城市和农村环境中使用地心寻宝游戏收集有意义数据的情况。研究开发了一种方法,将调查嵌入芬兰城市和乡村森林小径上的地藏游戏中。这些调查收集了与人-森林关系和景观偏好有关的定量、定性和摄影数据。研究结果表明,距离人口密度较高的城市地区较近的小径,缓存日志数量和调查回复率都有所增加。此外,小径往往在建立后的第一个夏天收集到最多的信息。建议今后采用这种方法进行研究时,应创建较短、易于到达的环形小径,调查问题应清晰明确,并采用一种方法来验证所提交的回答是否反映了所选地点的经验。此外,建议森林规划专业人员和研究人员在数据收集过程中利用定位游戏,并与积极参与游戏的社区合作,以确保成功。
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来源期刊
Landscape and Urban Planning
Landscape and Urban Planning 环境科学-生态学
CiteScore
15.20
自引率
6.60%
发文量
232
审稿时长
6 months
期刊介绍: Landscape and Urban Planning is an international journal that aims to enhance our understanding of landscapes and promote sustainable solutions for landscape change. The journal focuses on landscapes as complex social-ecological systems that encompass various spatial and temporal dimensions. These landscapes possess aesthetic, natural, and cultural qualities that are valued by individuals in different ways, leading to actions that alter the landscape. With increasing urbanization and the need for ecological and cultural sensitivity at various scales, a multidisciplinary approach is necessary to comprehend and align social and ecological values for landscape sustainability. The journal believes that combining landscape science with planning and design can yield positive outcomes for both people and nature.
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