Application EON-XR Virtual Reality Technology in the Design of Biology Learning 10th Grade

Nguyen Thi Thuy Quynh, Kim Thi Luong
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Abstract

With the specific characteristics of Biology subject, it is necessary to have more images illustrating the biological structures that make up the living world, or super-microscopic structures that humans cannot observe with the naked eye such as prokaryotes, eukaryotic cells or microorganisms. Through the outstanding feature of 3D image simulation, EON-XR is an effective support tool in teaching biological structures and processes. Learners can approach Biology knowledge in a more vivid way, easily visualize and have accurate concepts about images, things and phenomena when interacting with them like in the real environment. A 4-steps process was developed when designing a teaching plan that applies virtual reality technology. Some products have been designed using EON-XR virtual reality technology. These products are related to Cell Biology, Biology grade 10th  section such as: biomolecules, structure of cells, prokaryotic and eukaryotic cells. Pedagogical experiments have shown that the application of EON-XR helps students deepen their understanding of knowledge and increase interest in the subject. The information technology capacity of students in the experimental class (classes with VR application) was evaluated and higher than that of students in the control class (taught by traditional methods). The results of this study have proved the effectiveness of designing teaching activities with VR applications to improve the quality of teaching Biology in high schools to meet current educational innovation requirements.
EON-XR 虚拟现实技术在十年级生物学习设计中的应用
由于生物学科的特殊性,需要有更多的图像来说明构成生命世界的生物结构,或人类无法用肉眼观察到的超微结构,如原核细胞、真核细胞或微生物。EON-XR 具有三维图像模拟的突出特点,是生物结构和过程教学的有效辅助工具。学习者在与图像、事物和现象进行交互时,可以像在真实环境中一样,以更生动的方式接近生物知识,轻松地对图像、事物和现象进行可视化并建立准确的概念。在设计应用虚拟现实技术的教学计划时,制定了一个 4 步流程。一些产品的设计采用了 EON-XR 虚拟现实技术。这些产品与细胞生物学、生物学十年级部分有关,如:生物分子、细胞结构、原核细胞和真核细胞。教学实验表明,EON-XR 的应用有助于学生加深对知识的理解,提高对该学科的兴趣。经评估,实验班(应用 VR 的课堂)学生的信息技术能力高于对照班(采用传统方法教学)的学生。该研究结果证明了利用 VR 应用设计教学活动对提高高中生物教学质量的有效性,符合当前教育创新的要求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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