Effects of Using Virtual Reality Technology on Pain and Hemodynamic Variables in Patients Receiving Hand Laceration Repair in an Emergency Department: A Randomized Controlled Trial.

IF 1.6 4区 医学 Q2 NURSING
Masomeh Gharanli, Atye Babaii, Bahman Aghaie, Mohammad Abbasinia
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引用次数: 0

Abstract

Background: Pain and altered hemodynamic variables are among the most common complications in patients undergoing hand laceration repair in an Emergency Department.

Aim: This study aimed to evaluate the effects of using virtual reality (VR) technology on pain and hemodynamic variables in patients receiving hand laceration repair in an Emergency Department.

Method: This nonblinded randomized clinical trial included 160 patients undergoing laceration repair to their hands under local anesthetics from November 2020 to May 2021. The participants were randomly allocated to the experimental and control groups. Patients in the control group received routine care (such as ambient noise reduction, providing explanations about the surgery, and Lidocaine injection before the surgery). In the experimental group, a video containing natural landscapes and sounds was played using a semi-immersive VR headset during the surgery. Pain level and hemodynamic variables were measured immediately before and after the intervention. The pain was measured using the Critical Care Pain Observation Tool and Visual Analog Scale.

Results: Immediately after the intervention, systolic blood pressure (BP), respiration rate, and pain intensity were significantly lower in the intervention group compared with the control group (p < .05). There were no significant differences between the intervention and control groups regarding diastolic BP, mean BP, SPO2, heart rate, and muscular tension (p > .05).

Conclusions: Semi-immersive VR is effective in managing pain and hemodynamic variables during hand laceration repair. The nurses could use the semi-immersive VR to better control of pain and hemodynamic variables during hand laceration repair.

使用虚拟现实技术对急诊科手部裂伤修复患者疼痛和血流动力学变量的影响:随机对照试验
背景:目的:本研究旨在评估虚拟现实(VR)技术对急诊科接受手部裂伤修补术患者的疼痛和血液动力学变量的影响:这项非盲随机临床试验纳入了 160 名在局麻下接受手部裂伤修补术的患者,时间为 2020 年 11 月至 2021 年 5 月。参与者被随机分配到实验组和对照组。对照组患者接受常规护理(如降低环境噪音、提供手术相关解释、术前注射利多卡因等)。实验组则在手术过程中使用半沉浸式 VR 头显播放包含自然景观和声音的视频。干预前后立即测量疼痛程度和血液动力学变量。疼痛程度使用重症疼痛观察工具和视觉模拟量表进行测量:干预后,干预组的收缩压(BP)、呼吸频率和疼痛强度明显低于对照组(P < .05)。干预组和对照组在舒张压、平均血压、SPO2、心率和肌肉紧张度方面没有明显差异(P > .05):结论:半沉浸式 VR 可有效控制手部裂伤修复过程中的疼痛和血液动力学变量。护士可以利用半沉浸式 VR 更好地控制手部裂伤修复过程中的疼痛和血液动力学变量。
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来源期刊
Pain Management Nursing
Pain Management Nursing 医学-护理
CiteScore
3.00
自引率
5.90%
发文量
187
审稿时长
>12 weeks
期刊介绍: This peer-reviewed journal offers a unique focus on the realm of pain management as it applies to nursing. Original and review articles from experts in the field offer key insights in the areas of clinical practice, advocacy, education, administration, and research. Additional features include practice guidelines and pharmacology updates.
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