Sport-related concussions in wrestling: does mechanism of injury affect recovery?

IF 1.2 4区 医学 Q3 SPORT SCIENCES
John E Dugan, Jacob Jo, Kristen L Williams, Douglas P Terry, Scott L Zuckerman
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引用次数: 0

Abstract

Background: Sport-related concussions (SRC) represent a significant concern for athletes. While popular contact sports such as football and soccer have been the focus of much SRC research, wrestling has received comparatively little attention. The current study aimed to: 1) describe the mechanisms of injury leading to SRC in wrestling; and 2) compare recovery outcomes based on mechanism of injury.

Methods: A retrospective, cohort study of wrestlers aged 12-18 who sustained a concussion between 11/2017-04/2022 was performed. Contact mechanism was defined as what initiated contact with the athlete's head/body. Player mechanism was defined as the activity the injured athlete was performing when the concussion occurred. Recovery outcomes were compared using Mann-Whitney-U Tests and multivariable regression analysis.

Results: Seventy-three (age=15.8±1.4 years; boys=73 [100.0%]) wrestlers were included. SRCs occurred more often in competition than in practice (66.2% vs. 33.8%, respectively). Head-to-ground/wall (56.2%) and takedown (58.9%) were the most common contact and player mechanisms, respectively. Bivariate analysis showed that head-to-head/body SRCs had longer time to symptom resolution compared to head-to-ground/wall SRCs (23.0 [14.8-46.5] vs. 14.0 [6.0-30.0] days; U=149.00, P=0.029), though the difference did not persist in multivariable analysis. For player mechanism, non-takedowns SRCs had longer time to symptom resolution than takedown SRCs (15.0 [6.0-24.0] vs. 28.5 [13.0-49.3]; U=166.5, P=0.019), but the difference also did not persist in multivariable analysis. Bivariate analysis revealed no significant difference in RTL between takedown and non-takedown SRCs (3.0 [2.0-6.0] vs. 4.0 [1.5-7.0]; U=484.50, P=0.708); however, in multivariable analysis, takedown SRCs were associated with longer RTL (β=0.23, 95% CI: 0.02, 9.27; P=0.049).

Conclusions: The current study found that SRCs occurred more commonly during competitions, and head-to-ground/wall and takedown were the most common contact and player mechanism, respectively. SRCs that occurred during takedowns were associated with longer RTL.

摔跤中与运动相关的脑震荡:受伤机制会影响恢复吗?
背景:与运动相关的脑震荡(SRC)是运动员的一个重大问题。橄榄球和足球等流行的接触性运动一直是 SRC 研究的重点,而摔跤却很少受到关注。本研究旨在1)描述摔跤运动中导致 SRC 的损伤机制;以及 2)比较基于损伤机制的恢复结果:方法:对在 2017 年 11 月至 2022 年 4 月期间遭受脑震荡的 12-18 岁摔跤运动员进行了一项回顾性队列研究。接触机制被定义为运动员头部/身体开始接触的原因。运动员机制定义为脑震荡发生时受伤运动员正在进行的活动。采用 Mann-Whitney-U 检验和多变量回归分析对恢复结果进行比较:结果:73 名摔跤运动员(年龄=15.8±1.4 岁;男生=73 [100.0%])被纳入研究范围。比赛中发生 SRC 的频率高于训练中(分别为 66.2% 对 33.8%)。头碰地/墙(56.2%)和摔倒(58.9%)分别是最常见的接触机制和运动员机制。双变量分析显示,与头对地/墙式接触相比,头对头/身体接触的症状缓解时间更长(23.0 [14.8-46.5] 天 vs. 14.0 [6.0-30.0] 天;U=149.00,P=0.029),但这一差异在多变量分析中并未持续。就球员机制而言,非上场球员的症状缓解时间长于上场球员(15.0 [6.0-24.0] vs. 28.5 [13.0-49.3];U=166.5,P=0.019),但这一差异在多变量分析中也不存在。双变量分析显示,摘除和非摘除SRC的RTL无显著差异(3.0 [2.0-6.0] vs. 4.0 [1.5-7.0];U=484.50,P=0.708);但在多变量分析中,摘除SRC与较长的RTL相关(β=0.23,95% CI:0.02,9.27;P=0.049):目前的研究发现,SRC 在比赛中更常发生,而头撞地/墙和倒地分别是最常见的接触和球员机制。摔倒时发生的 SRC 与较长的 RTL 有关。
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来源期刊
CiteScore
2.90
自引率
5.90%
发文量
393
审稿时长
6-12 weeks
期刊介绍: The Journal of Sports Medicine and Physical Fitness publishes scientific papers relating to the area of the applied physiology, preventive medicine, sports medicine and traumatology, sports psychology. Manuscripts may be submitted in the form of editorials, original articles, review articles, case reports, special articles, letters to the Editor and guidelines.
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