Optimizing pathfinding for goal legibility and recognition in cooperative partially observable environments

IF 5.1 2区 计算机科学 Q1 COMPUTER SCIENCE, ARTIFICIAL INTELLIGENCE
Sara Bernardini , Fabio Fagnani , Alexandra Neacsu , Santiago Franco
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引用次数: 0

Abstract

In this paper, we perform a joint design of goal legibility and recognition in a cooperative, multi-agent pathfinding setting with partial observability. More specifically, we consider a set of identical agents (the actors) that move in an environment only partially observable to an observer in the loop. The actors are tasked with reaching a set of locations that need to be serviced in a timely fashion. The observer monitors the actors' behavior from a distance and needs to identify each actor's destination based on the actor's observable movements. Our approach generates legible paths for the actors; namely, it constructs one path from the origin to each destination so that these paths overlap as little as possible while satisfying budget constraints. It also equips the observer with a goal-recognition mapping between unique sequences of observations and destinations, ensuring that the observer can infer an actor's destination by making the minimum number of observations (legibility delay). Our method substantially extends previous work, which is limited to an observer with full observability, showing that optimizing pathfinding for goal legibility and recognition can be performed via a reformulation into a classical minimum cost flow problem in the partially observable case when the algorithms for the fully observable case are appropriately modified. Our empirical evaluation shows that our techniques are as effective in partially observable settings as in fully observable ones.

在部分可观测的合作环境中优化寻路,实现目标可读性和识别性
在本文中,我们在具有部分可观测性的合作式多代理寻路环境中,对目标可读性和识别性进行了联合设计。更具体地说,我们考虑了一组完全相同的代理(行动者),它们在环境中移动,而环路中的观察者只能部分地观察到它们。行动者的任务是及时到达一组需要服务的地点。观察者从远处监视行动者的行为,并需要根据可观察到的行动者的移动来确定每个行动者的目的地。我们的方法可为行动者生成清晰的路径,即构建一条从起点到每个目的地的路径,从而在满足预算限制的前提下尽可能减少路径重叠。它还为观察者提供了独特的观察序列和目的地之间的目标识别映射,确保观察者能通过最少的观察次数(可读性延迟)推断出演员的目的地。我们的方法大大扩展了之前仅限于完全可观察观察者的工作,表明在部分可观察的情况下,如果对完全可观察情况下的算法进行适当修改,就可以通过将其重拟为经典的最小成本流问题来优化目标可读性和识别的寻路过程。我们的经验评估表明,我们的技术在部分可观测环境中与在完全可观测环境中同样有效。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Artificial Intelligence
Artificial Intelligence 工程技术-计算机:人工智能
CiteScore
11.20
自引率
1.40%
发文量
118
审稿时长
8 months
期刊介绍: The Journal of Artificial Intelligence (AIJ) welcomes papers covering a broad spectrum of AI topics, including cognition, automated reasoning, computer vision, machine learning, and more. Papers should demonstrate advancements in AI and propose innovative approaches to AI problems. Additionally, the journal accepts papers describing AI applications, focusing on how new methods enhance performance rather than reiterating conventional approaches. In addition to regular papers, AIJ also accepts Research Notes, Research Field Reviews, Position Papers, Book Reviews, and summary papers on AI challenges and competitions.
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