Tools and methods to study and replicate experiments addressing human social cognition in interactive scenarios.

IF 4.6 2区 心理学 Q1 PSYCHOLOGY, EXPERIMENTAL
Behavior Research Methods Pub Date : 2024-10-01 Epub Date: 2024-05-23 DOI:10.3758/s13428-024-02434-z
Serena Marchesi, Davide De Tommaso, Kyveli Kompatsiari, Yan Wu, Agnieszka Wykowska
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Abstract

In the last decade, scientists investigating human social cognition have started bringing traditional laboratory paradigms more "into the wild" to examine how socio-cognitive mechanisms of the human brain work in real-life settings. As this implies transferring 2D observational paradigms to 3D interactive environments, there is a risk of compromising experimental control. In this context, we propose a methodological approach which uses humanoid robots as proxies of social interaction partners and embeds them in experimental protocols that adapt classical paradigms of cognitive psychology to interactive scenarios. This allows for a relatively high degree of "naturalness" of interaction and excellent experimental control at the same time. Here, we present two case studies where our methods and tools were applied and replicated across two different laboratories, namely the Italian Institute of Technology in Genova (Italy) and the Agency for Science, Technology and Research in Singapore. In the first case study, we present a replication of an interactive version of a gaze-cueing paradigm reported in Kompatsiari et al. (J Exp Psychol Gen 151(1):121-136, 2022). The second case study presents a replication of a "shared experience" paradigm reported in Marchesi et al. (Technol Mind Behav 3(3):11, 2022). As both studies replicate results across labs and different cultures, we argue that our methods allow for reliable and replicable setups, even though the protocols are complex and involve social interaction. We conclude that our approach can be of benefit to the research field of social cognition and grant higher replicability, for example, in cross-cultural comparisons of social cognition mechanisms.

Abstract Image

研究和复制互动情景中人类社会认知实验的工具和方法。
近十年来,研究人类社会认知的科学家们开始将传统的实验室范式更多地 "搬到野外",以研究人类大脑的社会认知机制如何在现实生活中发挥作用。由于这意味着要将二维观察范式转移到三维互动环境中,因此存在着影响实验控制的风险。在这种情况下,我们提出了一种方法论,即使用仿人机器人作为社会互动伙伴的代理,并将其嵌入实验方案中,将认知心理学的经典范式应用到互动场景中。这样就能实现相对较高的互动 "自然度",同时又能实现出色的实验控制。在这里,我们将介绍两个案例研究,我们的方法和工具在两个不同的实验室中得到了应用和复制,这两个实验室分别是位于意大利热那亚的意大利理工学院和位于新加坡的新加坡科技研究局。在第一个案例研究中,我们复制了 Kompatsiari 等人报告的凝视提示范式的互动版本(J Exp Psychol Gen 151(1):121-136, 2022)。第二项案例研究是对马切西等人(Technol Mind Behav 3(3):11, 2022)报告的 "共享经验 "范式的复制。由于这两项研究都是在不同实验室和不同文化背景下的结果复制,我们认为,我们的方法可以实现可靠和可复制的设置,即使协议复杂并涉及社会互动。我们的结论是,我们的方法可以为社会认知研究领域带来益处,并提供更高的可复制性,例如,在社会认知机制的跨文化比较中。
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来源期刊
CiteScore
10.30
自引率
9.30%
发文量
266
期刊介绍: Behavior Research Methods publishes articles concerned with the methods, techniques, and instrumentation of research in experimental psychology. The journal focuses particularly on the use of computer technology in psychological research. An annual special issue is devoted to this field.
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