{"title":"Geometric distortion on video see-through head-mounted displays","authors":"Chumin Zhao, Ryan Beams","doi":"10.1002/jsid.1282","DOIUrl":null,"url":null,"abstract":"<p>Video see-through (VST) head-mounted displays (HMDs) reconstruct the physical world using outward-facing cameras and depth sensors. One of the major challenges for VST HMDs is the geometric distortion of the physical pass-through content. In this study, we present the experimental setup and metrology for VST geometric distortion measurement on single-camera and dual-camera VST HMDs. The VST geometric distortion is compared to the digital distortion by the HMD. Finally, we investigate the impacts of camera misalignment and depth distance on VST geometric distortion without and with angular-based distortion correction. The results demonstrate that camera misalignment with respect to the eye position is the primary root cause for the distortion. Dual-camera setup is necessary to minimize the VST geometric distortion by placing the cameras close to the eye positions. Although distortion correction can partially mitigate VST geometric distortion in a 2D plane, it remains a challenge for VST distortion correction at multiple depth distance in the 3D space. The method and findings presented of this study may provide guidelines for evaluation of spatial accuracy on VST HMDs and hardware design.</p>","PeriodicalId":49979,"journal":{"name":"Journal of the Society for Information Display","volume":null,"pages":null},"PeriodicalIF":1.7000,"publicationDate":"2024-05-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of the Society for Information Display","FirstCategoryId":"5","ListUrlMain":"https://onlinelibrary.wiley.com/doi/10.1002/jsid.1282","RegionNum":4,"RegionCategory":"工程技术","ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"ENGINEERING, ELECTRICAL & ELECTRONIC","Score":null,"Total":0}
引用次数: 0
Abstract
Video see-through (VST) head-mounted displays (HMDs) reconstruct the physical world using outward-facing cameras and depth sensors. One of the major challenges for VST HMDs is the geometric distortion of the physical pass-through content. In this study, we present the experimental setup and metrology for VST geometric distortion measurement on single-camera and dual-camera VST HMDs. The VST geometric distortion is compared to the digital distortion by the HMD. Finally, we investigate the impacts of camera misalignment and depth distance on VST geometric distortion without and with angular-based distortion correction. The results demonstrate that camera misalignment with respect to the eye position is the primary root cause for the distortion. Dual-camera setup is necessary to minimize the VST geometric distortion by placing the cameras close to the eye positions. Although distortion correction can partially mitigate VST geometric distortion in a 2D plane, it remains a challenge for VST distortion correction at multiple depth distance in the 3D space. The method and findings presented of this study may provide guidelines for evaluation of spatial accuracy on VST HMDs and hardware design.
期刊介绍:
The Journal of the Society for Information Display publishes original works dealing with the theory and practice of information display. Coverage includes materials, devices and systems; the underlying chemistry, physics, physiology and psychology; measurement techniques, manufacturing technologies; and all aspects of the interaction between equipment and its users. Review articles are also published in all of these areas. Occasional special issues or sections consist of collections of papers on specific topical areas or collections of full length papers based in part on oral or poster presentations given at SID sponsored conferences.