Cue-Reactive Phenomenology Mediates the Relationship Between Positive Schizotypy and Cue-Reactive Urge to Gamble in Poker-Machine Gamblers.

IF 2.4 3区 心理学 Q2 PSYCHOLOGY, MULTIDISCIPLINARY
Journal of Gambling Studies Pub Date : 2024-09-01 Epub Date: 2024-05-09 DOI:10.1007/s10899-024-10310-w
Benjamin A McTigue, Andrew C Talk, Kylie Rice, Adam J Rock
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引用次数: 0

Abstract

Although ubiquitous in numerous nightlife cultures, poker-machines present a high risk for problematic use and addiction. Previous research has demonstrated that gambling cues (e.g., flashing lights) can activate gambling urges in poker-machine gamblers. However, the processes that contribute to the maintenance of cue-reactive urges to gamble remain unclear. Consequently, the present study explored whether positive schizotypy predicted gambling urge, and whether cue-reactive altered state of awareness, cue-reactive altered time sense, and cue-reactive absorption mediated this relationship. Seventy adults aged between 19 and 68 (M = 48.86, SD = 12.82) participated in an online cue-reactivity experiment. Participants first completed the Problem Gambling Severity Index and the Unusual Experiences subscale of the Short Oxford-Liverpool Inventory of Feelings and Experiences. Subsequently, at three time points (i.e., baseline, directly after a neutral cue, and directly after a gambling cue) participants completed the Altered State of Awareness, Altered Time Sense, and Absorption subscales of the Phenomenology of Consciousness Inventory and a visual analogue scale measuring cue-reactive urge to gamble. It was found that positive schizotypy was significantly positively correlated with cue-reactive urge to gamble. Additionally, cue-reactive altered state of awareness, cue-reactive altered time sense, and cue-reactive absorption mediated this relationship. The theoretical, clinical and practical implications are discussed.

Abstract Image

线索反应现象学在扑克机赌博者的积极分裂型与线索反应性赌博冲动之间的关系中起中介作用。
尽管扑克机在众多夜生活文化中无处不在,但其使用问题和成瘾的风险却很高。以往的研究表明,赌博线索(如闪烁的灯光)可以激活扑克机赌博者的赌博冲动。然而,线索反应性赌博冲动的维持过程尚不清楚。因此,本研究探讨了阳性精神分裂症是否会预测赌博冲动,以及线索反应改变的意识状态、线索反应改变的时间感和线索反应吸收是否会介导这种关系。70名年龄在19至68岁之间的成年人(中位数=48.86,标准差=12.82)参加了一项在线线索反应实验。参与者首先填写了问题赌博严重程度指数和牛津-利物浦感觉和经历简易量表中的异常经历分量表。随后,参与者在三个时间点(即基线、中性提示后和赌博提示后)完成了意识现象学量表中的意识状态改变、时间感改变和吸收分量表,以及测量提示反应性赌博冲动的视觉模拟量表。研究发现,正性精神分裂症与线索反应型赌博冲动呈显著正相关。此外,线索反应性意识状态改变、线索反应性时间感改变和线索反应性吸收也对这种关系起到了中介作用。本文讨论了其理论、临床和实践意义。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
5.00
自引率
16.70%
发文量
72
期刊介绍: Journal of Gambling Studies is an interdisciplinary forum for the dissemination on the many aspects of gambling behavior, both controlled and pathological, as well as variety of problems attendant to, or resultant from, gambling behavior including alcoholism, suicide, crime, and a number of other mental health problems. Articles published in this journal are representative of a cross-section of disciplines including psychiatry, psychology, sociology, political science, criminology, and social work.
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