English Reading E-Module Based on Gamification and Contextual Teaching and Learning to Promote Reading Comprehension Skills

Isnaini Apri Utami, Sunardi, N. Drajati
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Abstract

Reading is one of the most taught skills in English lessons, but it is also the most complex skill to improve. The reading activities carried out by students only use textbooks and student worksheets, so they are less exciting and impact students' poor reading skills. This research aims to develop an electronic English reading module based on gamification and contextual learning that is appropriate to the needs of second language learners. This type of research is development research. This research is the second stage of Design-Based Research (DBR), which is the design and construction stage. The research subjects consisted of 2 learning materials experts, two ELT experts, and 2 English teachers. The test subjects were 35 tenth-grade students. This research uses quantitative descriptive analysis techniques and inferential statistics. Based on the results of data analysis, namely the assessment from learning material experts, 93% and 94% were obtained. The assessment from e-module content experts was 97% and 87%. The assessments given by the teacher were 81% and 90%. Usability testing from the student's perspective obtained 80%. From these results, an electronic English reading module based on gamification and contextual learning is suitable for use in the classroom. The implication of this research is that the gamification-based English reading electronic module that was developed can be used in learning.
基于游戏化和情境教学的英语阅读电子模块提升阅读理解能力
阅读是英语课上教授最多的技能之一,但也是最难提高的技能。学生开展的阅读活动只是利用课本和学生作业本,因此不够精彩,影响了学生阅读能力的提高。本研究旨在开发基于游戏化和情境学习的电子英语阅读模块,以适应第二语言学习者的需要。这类研究属于开发研究。本研究是基于设计的研究(DBR)的第二阶段,即设计和构建阶段。研究对象包括 2 名学习材料专家、2 名英语教学专家和 2 名英语教师。测试对象为 35 名十年级学生。本研究采用定量描述性分析技术和推论性统计方法。根据数据分析的结果,即学习材料专家的评估结果为 93%和 94%。电子模块内容专家的评价分别为 97% 和 87%。教师的评价分别为 81% 和 90%。从学生角度进行的可用性测试结果为 80%。从这些结果来看,基于游戏化和情境学习的电子英语阅读模块适合在课堂上使用。本研究的意义在于,所开发的基于游戏化的英语阅读电子模块可用于学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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