Assessing the Acceptance of a Mid-Air Gesture Syntax for Smart Space Interaction: An Empirical Study

IF 3.3 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS
A. Bernardos, Xian Wang, Luca Bergesio, J. Besada, J. Casar
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引用次数: 0

Abstract

Mid-gesture interfaces have become popular for specific scenarios, such as interactions with augmented reality via head-mounted displays, specific controls over smartphones, or gaming platforms. This article explores the use of a location-aware mid-air gesture-based command triplet syntax to interact with a smart space. The syntax, inspired by human language, is built as a vocative case with an imperative structure. In a sentence like “Light, please switch on!”, the object being activated is invoked via making a gesture that mimics its initial letter/acronym (vocative, coincident with the sentence’s elliptical subject). A geometrical or directional gesture then identifies the action (imperative verb) and may include an object feature or a second object with which to network (complement), which also represented by the initial or acronym letter. Technically, an interpreter relying on a trainable multidevice gesture recognition layer makes the pair/triplet syntax decoding possible. The recognition layer works on acceleration and position input signals from graspable (smartphone) and free-hand devices (smartwatch and external depth cameras), as well as a specific compiler. On a specific deployment at a Living Lab facility, the syntax has been instantiated via the use of a lexicon derived from English (with respect to the initial letters and acronyms). A within-subject analysis with twelve users has enabled the analysis of the syntax acceptance (in terms of usability, gesture agreement for actions over objects, and social acceptance) and technology preference of the gesture syntax within its three device implementations (graspable, wearable, and device-free ones). Participants express consensus regarding the simplicity of learning the syntax and its potential effectiveness in managing smart resources. Socially, participants favoured the Watch for outdoor activities and the Phone for home and work settings, underscoring the importance of social context in technology design. The Phone emerged as the preferred option for gesture recognition due to its efficiency and familiarity. The system, which can be adapted to different sensing technologies, addresses the scalability concerns (as it can be easily extended for new objects and actions) and allows for personalised interaction.
评估智能空间交互中空中手势语法的接受程度:实证研究
在特定场景中,中手势界面已变得十分流行,例如通过头戴式显示器与增强现实进行交互、通过智能手机进行特定控制或游戏平台。本文探讨了如何使用基于位置感知的半空手势命令三重语法与智能空间进行交互。该语法的灵感来源于人类语言,是一种具有命令式结构的词汇。在 "灯,请打开!"这样的句子中,被激活的对象通过模仿其首字母/首字母缩略词(主语,与句子的省略主语一致)的手势来调用。然后,一个几何手势或方向手势确定了动作(谓语动词),并可能包括一个对象特征或第二个对象,与之联网(补语),这也由首字母或首字母缩略词表示。从技术上讲,解释器依靠可训练的多设备手势识别层实现了对/三重语法解码。该识别层可利用来自可抓握设备(智能手机)和徒手设备(智能手表和外部深度摄像头)的加速度和位置输入信号,以及特定的编译器。在 "生活实验室 "设施的具体部署中,语法已通过使用源自英语(首字母和缩略语)的词典实例化。通过对十二名用户进行主体内分析,分析了三种设备(可抓握设备、可穿戴设备和无设备)对语法的接受程度(可用性、对物体动作的手势同意度和社会接受度)以及对手势语法的技术偏好。与会者对手势语法的易学性及其在管理智能资源方面的潜在有效性达成了共识。在社交方面,参与者更倾向于在户外活动中使用手表,而在家庭和工作环境中使用手机,这说明了社交环境在技术设计中的重要性。手机因其高效和熟悉而成为手势识别的首选。该系统可适用于不同的传感技术,解决了可扩展性的问题(因为它可以很容易地扩展到新的物体和动作),并实现了个性化互动。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Journal of Sensor and Actuator Networks
Journal of Sensor and Actuator Networks Physics and Astronomy-Instrumentation
CiteScore
7.90
自引率
2.90%
发文量
70
审稿时长
11 weeks
期刊介绍: Journal of Sensor and Actuator Networks (ISSN 2224-2708) is an international open access journal on the science and technology of sensor and actuator networks. It publishes regular research papers, reviews (including comprehensive reviews on complete sensor and actuator networks), and short communications. Our aim is to encourage scientists to publish their experimental and theoretical results in as much detail as possible. There is no restriction on the length of the papers. The full experimental details must be provided so that the results can be reproduced.
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