{"title":"The effects of a children's digital play program based on LT cooperative learning on children's playfulness","authors":"Myunghwa Moon","doi":"10.22251/jlcci.2024.24.7.165","DOIUrl":null,"url":null,"abstract":"Objectives The purpose of this study is to examine the impact of a digital play program based on LT cooperative learning (Learning Together) on children's playfulness. \nMethods To this end, we conducted a literature review and data collection according to the ADDIE model, and derived content and developed a program to utilize a digital play program based on LT cooperative learning. An experimental study was conducted for 5 weeks from June to July 2022 on 22 children in two classes of 5-year-olds at A Public Kindergarten and B Public Kindergarten located in E City, Gyeonggi-do. \nResults This program attempted to reconstruct the curriculum by linking physical computing educational activities and unplugged activities as digital play for children with the 2019 revised Nuri curriculum, and verified the positive effect of the developed program on children's playfulness. \nConclusions The results of this study suggest a digital play program based on LT cooperative learning (Learning Together) as a model for integrating curriculum and digital play. In the future, it can be used as a curriculum development material for digital play operation for post-digital generation children in early childhood education fields. \n","PeriodicalId":414671,"journal":{"name":"Korean Association For Learner-Centered Curriculum And Instruction","volume":"13 s3","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-04-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Korean Association For Learner-Centered Curriculum And Instruction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.22251/jlcci.2024.24.7.165","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
Objectives The purpose of this study is to examine the impact of a digital play program based on LT cooperative learning (Learning Together) on children's playfulness.
Methods To this end, we conducted a literature review and data collection according to the ADDIE model, and derived content and developed a program to utilize a digital play program based on LT cooperative learning. An experimental study was conducted for 5 weeks from June to July 2022 on 22 children in two classes of 5-year-olds at A Public Kindergarten and B Public Kindergarten located in E City, Gyeonggi-do.
Results This program attempted to reconstruct the curriculum by linking physical computing educational activities and unplugged activities as digital play for children with the 2019 revised Nuri curriculum, and verified the positive effect of the developed program on children's playfulness.
Conclusions The results of this study suggest a digital play program based on LT cooperative learning (Learning Together) as a model for integrating curriculum and digital play. In the future, it can be used as a curriculum development material for digital play operation for post-digital generation children in early childhood education fields.