A new contact and road model for multi-body dynamic simulation of wheeled vehicles on soft-soil terrain

IF 2.6 2区 工程技术 Q2 MECHANICS
Evangelos Koutras, Felipe Moretti Leila, Adrijan Ribaric, Sotirios Natsiavas
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Abstract

In this paper, a new high-performance and memory-efficient contact and road model is developed. Specifically, the road is modeled as a rectangular structured grid of deformable springs in the vertical direction, thus enabling fast execution. The new road model stands out due to its ability to handle large road scenarios by allocating computer memory dynamically for each spring, resulting in efficient memory utilization. Furthermore, each spring represents a small road patch that entails various information, such as the soil elevation, the soil properties, and the soil compaction, allowing for complicated simulations incorporating spatially varying soil properties and phenomena related to the multi-pass effect. In addition, using the new contact model, complex terrain geometries are handled in a computationally efficient way by approximating locally the irregular road profile with a suitable equivalent plane. For this, two different strategies are proposed, namely the radial basis function (RBF) interpolation method and the 3D enveloping contact model. Finally, the proposed techniques are implemented in Altair MotionSolve, a comprehensive multi-body simulation software for complex mechanical systems. In particular, a single-wheel test bed is initially examined followed by a four-wheeled rover model and the next-generation NATO reference mobility model (NG-NRMM). In all cases, the proposed model is validated by using available experimental data. Lastly, a case involving both wheeled and tracked vehicles is also examined by using a shared road model.

Abstract Image

用于软土地形上轮式车辆多体动态模拟的新型接触和道路模型
本文开发了一种新的高性能、内存效率高的接触和道路模型。具体来说,道路模型是由垂直方向上的可变形弹簧组成的矩形结构网格,因此能够快速执行。新的道路模型通过为每个弹簧动态分配计算机内存,实现了内存的高效利用,从而能够处理大型道路场景。此外,每个弹簧代表一小块路面,包含各种信息,如土壤标高、土壤特性和土壤压实度,因此可以进行复杂的模拟,包括空间变化的土壤特性和与多通道效应相关的现象。此外,利用新的接触模型,通过用合适的等效平面局部近似不规则路面轮廓,可以高效计算处理复杂的地形几何。为此,提出了两种不同的策略,即径向基函数(RBF)插值法和三维包络接触模型。最后,在 Altair MotionSolve(一款用于复杂机械系统的综合多体仿真软件)中实现了所提出的技术。特别是,首先对单轮试验台进行了测试,然后对四轮漫游车模型和下一代北约参考移动模型(NG-NRMM)进行了测试。在所有情况下,所提出的模型都通过现有的实验数据进行了验证。最后,还使用共享道路模型对涉及轮式和履带式车辆的情况进行了研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
6.00
自引率
17.60%
发文量
46
审稿时长
12 months
期刊介绍: The journal Multibody System Dynamics treats theoretical and computational methods in rigid and flexible multibody systems, their application, and the experimental procedures used to validate the theoretical foundations. The research reported addresses computational and experimental aspects and their application to classical and emerging fields in science and technology. Both development and application aspects of multibody dynamics are relevant, in particular in the fields of control, optimization, real-time simulation, parallel computation, workspace and path planning, reliability, and durability. The journal also publishes articles covering application fields such as vehicle dynamics, aerospace technology, robotics and mechatronics, machine dynamics, crashworthiness, biomechanics, artificial intelligence, and system identification if they involve or contribute to the field of Multibody System Dynamics.
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