DEVELOPMENT OF CONSTRUCT 3-BASED EDUCATION GAME STEM PEDIA SIAR FOR LEARNING SCIENCE MATERIAL OF WATER CYCLE IN GRADE V ELEMENTARY SCHOOL

Eva Fauziyah, E. Rochmah, Erna Labudasari
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Abstract

The rapid development of technology in the 21st century has an impact on the field of education. One of them requires teachers to continue to innovate and create learning media. In the learning process, there are still many teachers who have not used digital media or are integrated with technology, thus affecting students' understanding of the concept of science in the water cycle material. This research purpose is to develop science educational game learning media, namely STEM Pedia SiAr based on Construct 3. This research uses a method of Research and development model from Borg and Gall. The results of this research are: 1) This research produces education game learning media products for grade V elementary school that focus on science material of water cycle using Construct 3 software; 2) The results of the media expert test get an average score of 94.90% with very decent criteria. While the results of the material expert test get an average score of 98.07% with very feasible criteria.
开发基于建构 3 的教育游戏 stem pedia siar,供小学五年级学习水循环的科学材料
21 世纪技术的飞速发展对教育领域产生了影响。其中之一就是要求教师不断创新,创造学习媒体。在学习过程中,仍有很多教师没有使用数字媒体,也没有与技术相结合,从而影响了学生对水循环教材中科学概念的理解。本研究的目的是基于建构 3 开发科学教育游戏学习媒体,即 STEM Pedia SiAr。本研究采用了 Borg 和 Gall 的研究与开发模型方法。本研究的成果有1)本研究利用建构 3 软件为小学五年级制作了以水循环科学材料为主题的教育游戏学习媒体产品;2)媒体专家测试结果平均得分为 94.90%,标准非常合理。2) 媒体专家测试结果平均得分为 94.90%,标准非常合理;而材料专家测试结果平均得分为 98.07%,标准非常可行。
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