{"title":"Kartu Eksplorasi Etnomatematika-QR Pada Materi Bangun Datar Kelas IV Sekolah Dasar","authors":"Annas Solihin, I. Rahmawati","doi":"10.26740/jrpd.v10n1.p64-79","DOIUrl":null,"url":null,"abstract":"KOMET-QR (Quick Response Ethnomathematics Exploration Card) is an innovative learning media that combines Ethnomathematics and QR-Code technology, providing an interactive experience between digital resources not only in the classroom, but also facilitating learning outside class hours. With interactivity, contextuality, and respect for local wisdom, KOMET-QR is effective in increasing understanding of Bangun Datar for fourth grade elementary school. This research is development research or Research and Development (R&D) using the ADDIE development model. The research results showed material validity of 94% and media validity of 97.33%, both in the \"Very Valid\" category. Media effectiveness was 98.31%, with the category \"Very Effective,\" seen from a significant increase in the posttest. Practicality reached 96.95% with the category \"Very Practical.\" With high validity, effectiveness and practicality results, KOMET-QR was declared suitable for use in learning activities.","PeriodicalId":17740,"journal":{"name":"Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian","volume":"62 26","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2024-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Review Pendidikan Dasar : Jurnal Kajian Pendidikan dan Hasil Penelitian","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.26740/jrpd.v10n1.p64-79","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
KOMET-QR (Quick Response Ethnomathematics Exploration Card) is an innovative learning media that combines Ethnomathematics and QR-Code technology, providing an interactive experience between digital resources not only in the classroom, but also facilitating learning outside class hours. With interactivity, contextuality, and respect for local wisdom, KOMET-QR is effective in increasing understanding of Bangun Datar for fourth grade elementary school. This research is development research or Research and Development (R&D) using the ADDIE development model. The research results showed material validity of 94% and media validity of 97.33%, both in the "Very Valid" category. Media effectiveness was 98.31%, with the category "Very Effective," seen from a significant increase in the posttest. Practicality reached 96.95% with the category "Very Practical." With high validity, effectiveness and practicality results, KOMET-QR was declared suitable for use in learning activities.