Formation of creative thinking of schoolchildren using interactive timelines in the conditions of additional education

E. Soboleva, Pavel M. Gorev, T. Suvorova, T. Masharova
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Abstract

The problem and the aim of the study. Preparing a graduate who can apply acquired knowledge in practice in new non-standard situations is one of the key tasks facing a digital school teacher. The information environment of additional education makes it possible to organize didactic interaction with online tools in a special way, during which its participants receive opportunities to demonstrate creativity and generate original ideas and solutions. The purpose of the study is to identify the potential of using interactive time tapes in classes in the additional education system to develop the creative thinking of schoolchildren. Research methods. The methodology is based on an analysis of the didactic possibilities of additional education and interactive services for the formation of creative thinking; on clarifying the training program and ways of organizing activities in the classroom when creating timelines. To develop a timeline, an online application Timeline JS is used. The experiment involved 60 schoolchildren from the creativity studios “Word” and “Miniature” (Russian Federation). To assess the maturity of creative thinking, the “Test of Divergent (Creative) Thinking” technique is used (author – F. Williams, adaptation – E. E. Tunik). For statistical processing of data, Pearson's χ2 (chi-square) criterion is used. Results. An important feature of the proposed work system is the integration of timelines into various areas of the studio activities: social-pedagogical, technical, physical education and sports, etc. Schoolchildren from the experimental group study according to the following plan: studying ready-made timelines; analysis of relevant Internet resources; creation of an interactive scale; discussion of the designed timeline; foresight session to identify options for its possible application. Statistically significant differences were revealed in the qualitative changes that occurred in the pedagogical system (χ2 = 6.154; p < 0.05). In conclusion, the possibilities of interactive timelines for the development of creative thinking are formulated: reusability; retrospective and multimedia presentation, etc. The difficulties that complicate the use of online services are described: time costs, the need to develop criteria for systematically assessing the effectiveness of using interactive applications for the appropriate purpose, etc.
在额外教育条件下利用互动时间轴培养学生的创造性思维
问题和研究目的。培养一名能在新的非标准情况下将所学知识应用于实践的毕业生,是数字化学校教师面临的主要任务之一。额外教育的信息环境使得以一种特殊的方式组织与在线工具的教学互动成为可能,在这种互动过程中,参与者有机会展示创造力,并产生新颖的想法和解决方案。本研究的目的是确定在补充教育系统的课堂上使用互动时间磁带来开发学生创造性思维的潜力。研究方法。研究方法基于对额外教育和互动服务在培养创造性思维方面的教学可能性的分析;基于在创建时间轴时明确培训计划和课堂活动组织方式。为了制作时间轴,使用了在线应用程序 "时间轴 JS"。来自 "Word "和 "Miniature "创意工作室(俄罗斯联邦)的 60 名学生参与了实验。为了评估创造性思维的成熟度,使用了 "发散(创造性)思维测试 "技术(作者 - F. Williams,改编 - E. E. Tunik)。数据统计处理采用 Pearson's χ2 (chi-square) 标准。结果所建议的工作系统的一个重要特点是将时间表纳入工作室活动的各个领域:社会教 育、技术、体育和运动等。实验组的学生按照以下计划进行学习:学习现成的时间轴;分析相关的互联网资源;创建交互式量表;讨论设计的时间轴;前瞻性会议以确定可能的应用方案。从统计学角度看,教学系统中发生的质变有明显差异(χ2 = 6.154;P < 0.05)。总之,交互式时间轴在培养创造性思维方面的可能性是:可重复使用性、回溯性和多媒体演示等。说明了使在线服务的使用复杂化的困难:时间成本、需要制定标准来系统地评估为适当 目的使用互动应用程序的有效性等。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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