Virtual Reality in Social Work Teaching - Two Approaches to 360° Videos and Collaborative Working

IF 2.4 Q1 EDUCATION & EDUCATIONAL RESEARCH
Felix Averbeck, Simon Leifeling, Katja Müller, Thomas Schoenfelder
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引用次数: 0

Abstract

The use of virtual reality and 360° videos has been little researched so far, especially in social work studies and teaching. The reasons for this are the low prevalence of VR headsets in social work courses and the fundamental technological deficit in social work, which means the lack of clear causal chains within it. Professionals must adapt their practical knowledge to the individual framework conditions and problem situations depending on the case situation and field of work. In contrast, in simulation-based approaches, as used in the teaching of many rather object-oriented courses of study, fixed sequences of action usually lead to success. At the same time, 360° videos, with suitable didactic framing, can be used to convey case studies in an immersive manner that can then be continued individually, methodically developed and reflected upon. In the” Teilprojekt XR”, two approaches to the use of VR headsets were designed, the first enables remote collaboration, the second offers a chance for analysis and reflection using 360° videos. The first approach is Collaborative work using VR headsets, which is intended to be an addition to communication with existing video conferencing systems. It has the potential to counteract the previous challenges associated with zoom technology and create more proximity. The first few evaluation results (n=11) on the methodological implementation of collaborative work with VR headsets suggest that this approach can bring added value to students. However, getting started with VR headsets is challenging for students and only a few have taken up the offer so far. The integration of 360° videos in education has potential for social work, as the high degree of realism and immersion can improve the link between theory and practice. Students can thus obtain realistic insights into practical examples already during their studies and professionally reflect on their own perspective in the situations. The use of 360° videos using VR headsets has been tested and established in teaching in four seminars so far. The students experience the simulated case situations from the subjective perspective of the different protagonists and can thus more easily put themselves in their individual perspective. Didactically, these observations are professionally framed by teaching content taught in advance, group work in small numbers as well as a collaborative analysis and reflection within the seminar group. The results of the evaluation (n=60) of the integration of 360° videos into teaching are promising and show a clear potential for university didactics. A flow experience and an experience of presence were confirmed by the students when working with the 360° videos. Furthermore, the students reported that the methodological extension supported their comprehension of the course materials and validate the usefulness and advantages of using 360° videos during the seminars.
社会工作教学中的虚拟现实--360° 视频和协同工作的两种方法
迄今为止,对虚拟现实和 360° 视频的使用研究甚少,尤其是在社会工作研究和教学中。究其原因,一是虚拟现实头显在社会工作课程中的普及率较低,二是社会工作的基本技术不足,即缺乏清晰的因果链条。专业人员必须根据个案情况和工作领域,使其实践知识适应个人框架条件和问题情境。与此相反,在模拟教学法中,正如在许多相当面向对象的学习课程的教学中所使用的那样,固定的行动顺序通常会导致成功。与此同时,360° 视频加上适当的教学框架,可用于以身临其境的方式传达案例研究,然后可以继续单独、有条不紊地发展和反思。在 "Teilprojekt XR "项目中,设计了两种使用 VR 头显的方法,第一种可实现远程协作,第二种则提供了使用 360° 视频进行分析和反思的机会。第一种方法是使用 VR 头显协同工作,其目的是对现有视频会议系统的通信进行补充。它有可能抵消以前与变焦技术相关的挑战,并创造更多的接近性。关于使用 VR 头显协同工作的方法实施的最初几项评估结果(n=11)表明,这种方法可以为学生带来附加值。然而,开始使用 VR 头显对学生来说具有挑战性,迄今为止只有少数学生接受了这一建议。将 360° 视频融入教育对社会工作具有潜力,因为高度的逼真性和沉浸感可以改善理论与实践之间的联系。因此,学生可以在学习过程中获得对实际案例的真实见解,并从专业角度反思自己在情境中的观点。使用 VR 头显的 360° 视频已在四次研讨会的教学中进行了测试和验证。学生们从不同主人公的主观视角体验模拟案例情境,从而更容易将自己置身于他们的个人视角中。在教学方面,提前教授的教学内容、少量的小组合作以及研讨小组内的合作分析和反思,都为这些观察提供了专业框架。将 360° 视频整合到教学中的评估结果(n=60)令人鼓舞,并显示出大学教学的明显潜力。学生们证实,在使用 360° 视频时有一种流动的体验和临场感。此外,学生们还表示,这种方法的扩展有助于他们理解课程材料,并证实了在研讨会上使用 360° 视频的实用性和优势。
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来源期刊
Electronic Journal of e-Learning
Electronic Journal of e-Learning EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
5.90
自引率
18.20%
发文量
34
审稿时长
20 weeks
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