Development of Virtual Reality-Based Project-Based Learning Media and its Effectiveness for Historical Thinking Skills

Arti Permata Sari, Nurul Umamah, Mohamad Na’im
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Abstract

This development research aims to produce a Virtual Reality Media product based on Project Based Learning that is validated by experts and its effectiveness on Historical Thinking Skill. The development model used is the ASSURE Model. The development of this media has gone through stages of expert validation, user trials, small group trials, and main field trials involving 32 students to determine the level of effectiveness of the developed product. Data analysis was done using paired sample t-tests and effectiveness tests using eta squared formula. The expert validation results consisted of three experts: media design validation with a score of 4.5 (Above Average), subject matter validation with a score of 4.7 (Outstanding), and language validation with a score of 4.9 (Outstanding). In the user trial results, a score of 4.7 (Outstanding) was obtained. The expert validation results for media design showed that the media can be used with minimal revisions, while the validation results for subject matter, language, and user trials showed that the media can be used without revisions. The effectiveness test results of the media on historical thinking skills showed a value of 0.801 in the small group trial and a value of 0.61 in the large group trial, placing the effectiveness test results in the "large effect" category. Based on the effectiveness test results, the Virtual Reality media based on project-based learning has been proven to have a significant effect in improving students' historical thinking skills.
基于虚拟现实的项目式学习媒体的开发及其对历史思维能力的影响
这项开发研究旨在制作一个基于项目式学习的虚拟现实媒体产品,并通过专家验证其对历史思维能力的有效性。采用的开发模式是 ASSURE 模式。该媒体的开发经历了专家论证、用户试用、小组试用和由 32 名学生参与的主要实地试用等阶段,以确定所开发产品的有效性水平。数据分析使用了配对样本 t 检验,有效性检验使用了等平方公式。专家验证结果由三位专家组成:媒体设计验证得分为 4.5 分(高于平均水平),主题验证得分为 4.7 分(优秀),语言验证得分为 4.9 分(优秀)。用户试用结果为 4.7 分(优秀)。专家对媒体设计的验证结果表明,只需进行少量修改即可使用该媒体,而对主题、语言和用户试用的验证结果表明,无需修改即可使用该媒体。媒体对历史思维能力的效果测试结果显示,在小组试验中,效果值为 0.801,在大组试验中,效果值为 0.61,效果测试结果属于 "大效果 "类别。从效果检验结果来看,基于项目式学习的虚拟现实媒体在提高学生历史思维能力方面效果显著。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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