Enhancing Physical Activity with Immersive Virtual Reality: A Systematic Review.

IF 4.2 2区 心理学 Q1 PSYCHOLOGY, SOCIAL
Alessio Mocco, Lucia Valmaggia, Lara Bernardi, Margherita Alfieri, Ilaria Tarricone
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Abstract

The aim of this article is to review how immersive virtual reality-enhanced physical activity (IVR-PA) can be used to improve psychological, physiological, and performance outcomes linked to exercising and to compare it with non-immersive virtual reality-enhanced physical activity (nIVR-PA) and with traditional physical activity (TR-PA). We also aimed to explore the effectiveness of IVR-PA in promoting psychological well-being and engagement in physical activity. A systematic literature review (Prospero CRD42022330572) was conducted following Preferred Reporting Items for Systematic Reviews and Meta-Analysis guidelines. OVID (including Medline, Embase, GlobalHealth, and APA PsychInfo), Web of Science, and Sport Discuss were searched. The quality of the studies was assessed using the Effective Public Health Practice Project Quality Assessment. The search identified 26,548 titles. After screening, 20 studies (the total number of participants was 798) published between 2009 and 2023 were included in this systematic review. The quality of the studies was rated as weak (n = 9), moderate (n = 10), or strong (n = 1). Overall, the reviewed studies indicated that, compared with TR-PA and nIVR-PA, IVR-PA was associated with an increase in enjoyment of physical activity, a reduction in perceived exertion, and increased rates of self-efficacy, intrinsic motivation, and exercise intention. Furthermore, some studies showed higher muscular strength and aerobic increase after an IVR-PA intervention compared with TR-PA. The findings suggest that IVR-PA can improve psychological, physiological, and performance outcomes linked to exercising, as well as improving psychological well-being and engagement in physical activity. However, owing to the methodological limitations of the reviewed studies, further research is encouraged.

利用沉浸式虚拟现实增强体育锻炼:系统综述。
本文旨在回顾沉浸式虚拟现实增强型体育活动(IVR-PA)如何用于改善与锻炼相关的心理、生理和表现结果,并将其与非沉浸式虚拟现实增强型体育活动(nIVR-PA)和传统体育活动(TR-PA)进行比较。我们还旨在探索 IVR-PA 在促进心理健康和参与体育活动方面的有效性。我们按照《系统综述和元分析首选报告项目》指南进行了系统文献综述(Prospero CRD42022330572)。检索了 OVID(包括 Medline、Embase、GlobalHealth 和 APA PsychInfo)、Web of Science 和 Sport Discuss。研究质量采用 "有效公共卫生实践项目质量评估 "进行评估。搜索共发现 26,548 个标题。经过筛选,2009 年至 2023 年间发表的 20 项研究(参与者总数为 798 人)被纳入本系统综述。研究质量被评为弱(9 项)、中(10 项)或强(1 项)。总体而言,综述研究表明,与 TR-PA 和 nIVR-PA 相比,IVR-PA 与体育活动乐趣的增加、体力消耗感的降低以及自我效能感、内在动机和锻炼意向的提高相关。此外,一些研究显示,与 TR-PA 相比,IVR-PA 干预后肌肉力量和有氧运动的增加幅度更大。这些研究结果表明,IVR-PA 可以改善与锻炼相关的心理、生理和表现结果,还能提高心理健康水平和体育锻炼的参与度。然而,由于所回顾的研究在方法上存在局限性,我们鼓励开展进一步的研究。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
CiteScore
9.60
自引率
3.00%
发文量
123
期刊介绍: Cyberpsychology, Behavior, and Social Networking is a leading peer-reviewed journal that is recognized for its authoritative research on the social, behavioral, and psychological impacts of contemporary social networking practices. The journal covers a wide range of platforms, including Twitter, Facebook, internet gaming, and e-commerce, and examines how these digital environments shape human interaction and societal norms. For over two decades, this journal has been a pioneering voice in the exploration of social networking and virtual reality, establishing itself as an indispensable resource for professionals and academics in the field. It is particularly celebrated for its swift dissemination of findings through rapid communication articles, alongside comprehensive, in-depth studies that delve into the multifaceted effects of interactive technologies on both individual behavior and broader societal trends. The journal's scope encompasses the full spectrum of impacts—highlighting not only the potential benefits but also the challenges that arise as a result of these technologies. By providing a platform for rigorous research and critical discussions, it fosters a deeper understanding of the complex interplay between technology and human behavior.
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