Toward Sound Localization Testing in Virtual Reality to Aid in the Screening of Auditory Processing Disorders.

IF 2.6 2区 医学 Q1 AUDIOLOGY & SPEECH-LANGUAGE PATHOLOGY
Melissa Ramírez, Johannes M Arend, Petra von Gablenz, Heinrich R Liesefeld, Christoph Pörschmann
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Abstract

Sound localization testing is key for comprehensive hearing evaluations, particularly in cases of suspected auditory processing disorders. However, sound localization is not commonly assessed in clinical practice, likely due to the complexity and size of conventional measurement systems, which require semicircular loudspeaker arrays in large and acoustically treated rooms. To address this issue, we investigated the feasibility of testing sound localization in virtual reality (VR). Previous research has shown that virtualization can lead to an increase in localization blur. To measure these effects, we conducted a study with a group of normal-hearing adults, comparing sound localization performance in different augmented reality and VR scenarios. We started with a conventional loudspeaker-based measurement setup and gradually moved to a virtual audiovisual environment, testing sound localization in each scenario using a within-participant design. The loudspeaker-based experiment yielded results comparable to those reported in the literature, and the results of the virtual localization test provided new insights into localization performance in state-of-the-art VR environments. By comparing localization performance between the loudspeaker-based and virtual conditions, we were able to estimate the increase in localization blur induced by virtualization relative to a conventional test setup. Notably, our study provides the first proxy normative cutoff values for sound localization testing in VR. As an outlook, we discuss the potential of a VR-based sound localization test as a suitable, accessible, and portable alternative to conventional setups and how it could serve as a time- and resource-saving prescreening tool to avoid unnecessarily extensive and complex laboratory testing.

在虚拟现实中进行声音定位测试,帮助筛查听觉处理障碍。
声音定位测试是全面听力评估的关键,尤其是在怀疑听觉处理障碍的情况下。然而,在临床实践中,声音定位的评估并不常见,这可能是由于传统测量系统的复杂性和尺寸,需要在经过声学处理的大型房间中安装半圆形扬声器阵列。为了解决这个问题,我们研究了在虚拟现实(VR)中测试声音定位的可行性。先前的研究表明,虚拟化会导致定位模糊度增加。为了测量这些影响,我们对一组听力正常的成年人进行了研究,比较了不同增强现实和 VR 场景中的声音定位性能。我们从传统的基于扬声器的测量设置开始,逐渐过渡到虚拟视听环境,在每个场景中使用参与者内设计测试声音定位。基于扬声器的实验结果与文献报道的结果相当,而虚拟定位测试的结果则为了解最先进的 VR 环境中的定位性能提供了新的视角。通过比较基于扬声器和虚拟环境下的定位性能,我们能够估算出相对于传统测试设置,虚拟化会导致定位模糊的增加。值得注意的是,我们的研究为 VR 中的声音定位测试提供了首个替代性规范临界值。展望未来,我们讨论了基于 VR 的声音定位测试作为传统测试装置的一种合适、易用和便携的替代方法的潜力,以及它如何作为一种节省时间和资源的预筛选工具,以避免不必要的广泛和复杂的实验室测试。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Trends in Hearing
Trends in Hearing AUDIOLOGY & SPEECH-LANGUAGE PATHOLOGYOTORH-OTORHINOLARYNGOLOGY
CiteScore
4.50
自引率
11.10%
发文量
44
审稿时长
12 weeks
期刊介绍: Trends in Hearing is an open access journal completely dedicated to publishing original research and reviews focusing on human hearing, hearing loss, hearing aids, auditory implants, and aural rehabilitation. Under its former name, Trends in Amplification, the journal established itself as a forum for concise explorations of all areas of translational hearing research by leaders in the field. Trends in Hearing has now expanded its focus to include original research articles, with the goal of becoming the premier venue for research related to human hearing and hearing loss.
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