Improving Students’ Speaking Skill through Play-Based Learning

Aan Andreas, Regina Regina, Dwi Riyanti
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Abstract

Based on the syllabus on 4.8, 10-year students at Sekolah Menengah Kejuruan (SMK) Maniamas Ngabang must be able to present short and simple narrative texts related to folk legends. This research aims to improve students’ speaking skills through play-based learning. This research was a classroom action research. The procedures of this research covered planning, acting, observing and reflecting. The subjects of this research were 28 students of class X of SMK Maniamas Ngabang. The data were collected by observation checklist, field notes, speaking test, questionnaire, and interview sheet. The data obtained from the process of data collection were analyzed by reflecting on the facts or information gathered to assess the improvement of students' speaking. After collecting the data, the next step was analyzed the data. The data classified based on the research. In this study, the analysis used qualitative and quantitative analysis. This research showed play-based learning was able to improve students’ speaking skills. The students were more engaged in learning when the lesson presented involved games, and they also put more concerned about their assignments, attendance, and activities during the learning process. They stated that it became easier to understand the lesson because they can directly practice it the game application in the learning process. Last, the questionnaire result showed the students strongly agreed that play-based learning was a good method for learning to speak, with a mean value 4.54. In conclusion, the use of play-based learning can improve students’ speaking skill.
通过游戏式学习提高学生的口语能力
根据 4.8 的教学大纲,马尼亚马斯-恩加邦学校(SMK Maniamas Ngabang)的 10 年级学生必须能够讲述与民间传说有关的简短叙事文本。本研究旨在通过游戏式学习提高学生的口语能力。本研究是一项课堂行动研究。研究程序包括计划、行动、观察和反思。研究对象是 SMK Maniamas Ngabang 十班的 28 名学生。通过观察核对表、现场记录、口语测试、问卷和访谈表收集数据。通过对收集到的事实或信息进行反思,对数据收集过程中获得的数据进行分析,以评估学生口语的提高情况。收集数据后,下一步是分析数据。根据研究内容对数据进行分类。在本研究中,分析采用了定性和定量分析。研究表明,游戏式学习能够提高学生的口语水平。当课程涉及到游戏时,学生们会更投入地学习,在学习过程中,他们也会更加关注自己的作业、出勤和活动。他们表示,由于在学习过程中可以直接应用游戏进行练习,因此更容易理解课程内容。最后,问卷调查结果显示,学生非常同意游戏式学习是学习口语的好方法,平均值为 4.54。总之,游戏式学习可以提高学生的口语水平。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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