PENGGUNAAN MODEL PEMBELAJARAN TEAM GAMES TOURNAMENT (TGT) UNTUK MENINGKATKAN HASIL BELAJAR MATEMATIKA MATERI VOLUME KUBUS DAN BALOK PADA SISWA KELAS V SD NEGERI SANGGRAHAN
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引用次数: 0
Abstract
This research aims to determine the improvement in students' natural learning outcomes through the implementation of the Teams Garnes Tournament type cooperative learning model at SD Negeri Sanggrahan class V semester 2 of the 2019/2020 academic year with a total of 20 students. The data collected are the results of student learning outcomes in Mathematics subject areas through the Teams Games Tournament cooperative learning model. The data sources in this research were fifth grade students at Sanggrahan Wates State Elementary School and researchers who acted as teachers. The results of the student questionnaire showed that by implementing the Teams Games Tournament cooperative learning model, student learning activity increased from the initial data of 60% to 80%. From the evaluation results, it was found that the scores of students who met the KKM increased from the initial data of 55% to 80%. The changes that occur in student activity and learning outcomes can prove that the Teams Games Tournament type cooperative learning model is quite effective in improving student learning outcomes. The research results showed that the percentage of complete mathematics learning outcomes increased from 63.6%. 70% of students who completed cycle I became 80% of students who completed cycle II. Thus, the increase in student learning outcomes was 19.7%, so it is proven that the Teams Games Tournament learning model is able to improve student mathematics learning outcomes.
ABSTRAKPenelitian ini bertujuan ini bertujuan untuk rnengetahui peningkatan hasil belajar rnaternatika siswa rnelalui penerapan model pernbelajaran kooperatif tipe Teams Garnes Tournament di SD Negeri Sanggrahan kelas V semester 2 tahun pelajaran 2019/2020 yang berjurnlah 20 siswa. Data yang dikurnpulkan adalah hasil hasil belajar siswa pada rnata pelajaran Maternatika rnelalui model pernbelajaran kooperatif Teams Games Tournament. Sumber data dalam penelitian ini adalah siswa kelas V SD Negeri Sanggrahan Wates dan peneliti yang bertindak sebagai guru. Hasil angket siswa rnenunjukkan bahwa dengan penerapan model pernbelajaran kooperatif Teams Games Tournament keaktifan belajar siswa rneningkat dari data awal 60% rnenjadi 80%. Dari hasil evaluasi diperoleh nilai siswa yang rnernenuhi KKM rneningkat dari data awal 55% rnenjadi 80%. Perubahan yang terjadi pada keaktifan dan hasil belajar siswa tersebut dapat rnernbuktikan bahwa model pernbelajaran kooperatif tipe Teams Games Tournament cukup efektif dalarn rneningkatkan hasil belajar siswa. Hasil penelitian menunjukkan bahwa presentase ketuntasan hasil belajar matematika meningkat dari 63,6%. siswa yang tuntas pada siklus I 70% menjadi 80% siswa yang tuntas pada siklus II. Dengan demikian, peningkatan hasil belajar siswa sebesar 19,7%, sehingga terbukti bahwa model pembelajaran Teams Games Tournament mampu meningkatkan hasil belajar matematika siswa.
本研究旨在确定通过在2019/2020学年SD Negeri Sanggrahan第五班第二学期实施团队游戏锦标赛类型的合作学习模式,学生自然学习成果的改善情况,该班共有20名学生。所收集的数据是学生通过团队游戏锦标赛合作学习模式在数学学科领域的学习成果。本研究的数据来源是桑格拉汉瓦茨州立小学五年级学生和担任教师的研究人员。学生问卷调查结果显示,通过实施团队游戏比赛合作学习模式,学生的学习积极性从最初的 60% 提高到了 80%。从评价结果来看,达到 KKM 标准的学生得分从最初的 55% 提高到了 80%。学生活动和学习成果的变化可以证明,团队游戏比赛式合作学习模式在提高学生学习成果方面相当有效。研究结果表明,数学学习成果完整率从 63.6% 提高到了 70%。70% 上升到完成周期 I 的学生的 80%,完成周期 II 的学生的 80%。因此,学生的学习成绩提高了 19.7%,这证明团队游戏比赛学习模式能够提高学生的数学学习成绩。ABSTRAKPenelitian ini bertujuan ini bertujuan untuk rnengetahui peningkatan hasil belajar rnaternatika siswa rnelalui penerapan model pernbelajaran kooperatif tipe Teams Garnes Tournament di SD Negeri Sanggrahan kelas V semester 2 tahun pelajaran 2019/2020 yang berjurnlah 20 siswa.数据显示,学生们在 "母校 "项目中的表现与团队游戏锦标赛的合作模式密切相关。该计划的数据来源于 V SD Negeri Sanggrahan Wates 计划和作为指导者的计划。我们的评估结果表明,团队游戏锦标赛的合作模式可帮助我们提高团队合作的成功率,从 60% 到 80%。评估结果显示,KKM 的所有参赛选手的得分都在 55% 和 80% 之间。在此基础上建立的团队游戏锦标赛合作模式是否能有效地提高团队合作的效率。笔者发现,目前的数学学习成绩达到了 63.6%。在第一阶段学习的学生达到了 70%,而在第二阶段学习的学生达到了 80%。从数据上看,学生的数学成绩提高了 19.7%,这说明团队游戏锦标赛模式能够提高学生的数学成绩。