Evaluating Child Toothbrushing Behavior Changes Associated with a Mobile Game App: A Single Arm Pre/Post Pilot Study.

Pediatric dentistry Pub Date : 2019-07-15
Dov Jacobson, Jesse Jacobson, Traci Leong, Stella Lourenco, Lloyd Mancl, Donald L Chi
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Abstract

Purpose: The purpose of this pilot study was to evaluate changes in toothbrushing behaviors associated with a mobile game app. Methods: Thirty-four five- to six-year-olds were taught to use the Brush UpTM game app and played it once per day at home for seven days. The primary outcome was toothbrushing quality measured as duration and distribution. The paired t test was used to assess pre/post changes and Holm's method adjusted for multiple testing (α equals 0.05). Results: The mean age was 73.7±6.6 months; 29.4 percent were female, and 47.1 percent were Caucasian. After seven days, toothbrushing duration increased significantly (P<0.001). Toothbrushing distribution improved with increased brushing of the lingual, maxillary occlusal, and posterior buccal surfaces. For 15 children who played the game for 14 days, even greater improvements in quality and distribution were observed. Improvements in toothbrushing did not persist one year later without further app use but there were noted changes that could be clinically meaningful. Conclusions: Mobile health game apps can potentially improve toothbrushing quality in children. Additional trials are needed to assess mobile toothbrushing game apps.

评估与手机游戏应用程序相关的儿童刷牙行为变化:单臂前/后试点研究。
目的:本试点研究旨在评估与手机游戏应用程序相关的刷牙行为变化。研究方法研究人员教 34 名五到六岁的儿童使用 "刷牙TM "游戏应用程序,并在七天内每天在家玩一次。主要结果是以持续时间和分布情况来衡量刷牙质量。采用配对 t 检验评估前后变化,并用霍尔姆法进行多重检验调整(α 等于 0.05)。结果平均年龄为 73.7±6.6 个月;29.4% 为女性,47.1% 为白种人。七天后,刷牙时间明显增加(PC结论:移动健康游戏应用有可能缩短刷牙时间:移动健康游戏应用程序有可能提高儿童的刷牙质量。需要进行更多试验来评估移动刷牙游戏应用程序。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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