FITERN: Firefighting Tactic and Technique Application as A Web-Based Learning Media Integrated with A Robotic Simulator

Wildan Nugraha, Direstu Amalia, Parjan Parjan, Anton Abdullah
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Abstract

In the era of technological disruption and digital revolution, vocational higher education must align its graduates' competency and qualification needs and follow developments in science and technology in the workplace. Education is becoming increasingly complex, so it is necessary to implement new learning methods, one of which is e-learning-based education. This research aims to design and develop Fire Fighting Tactic and Technique Learning Media (FITERN) as a web-based learning media application product integrated with a robotic simulator. This research uses Research and Development (R&D) techniques with the ADDIE approach to ensure that information system development meets quality standards. The research results show that the feasibility assessment by media experts received an average score of 18.62 and a percentage of 93.12%, The feasibility assessment by material experts received an average score of 18.17 and a percentage of 90.83%, and Students' evaluation responses to FITERN learning media as seen from the aspects of programming (technical), media appearance (media presentation), material, and usefulness receive an average score of 18.62 and a percentage of 90.83%. So, the Development of The FITERN Application as A Web-Based Learning Media is proper for interactive multimedia learning. This research resulted in developing new and interactive learning media for firefighting tactics and techniques courses that utilize information technology and are integrated with firefighting robot systems so that students' learning outcomes can be further improved.
FITERN:消防战术和技术应用作为与机器人模拟器集成的网络学习媒体
在技术颠覆和数字革命的时代,高等职业教育必须调整毕业生的能力和资格需求,紧跟工作场所的科技发展。教育正变得越来越复杂,因此有必要实施新的学习方法,基于网络学习的教育就是其中之一。本研究旨在设计和开发消防战术和技术学习媒体(FITERN),作为与机器人模拟器集成的网络学习媒体应用产品。本研究采用 ADDIE 方法的研究与开发(R&D)技术,以确保信息系统开发符合质量标准。研究结果表明,媒体专家的可行性评估平均得分为 18.62 分,所占比例为 93.12%;材料专家的可行性评估平均得分为 18.17 分,所占比例为 90.83%;学生对 FITERN 学习媒体从程序(技术)、媒体外观(媒体呈现)、材料和实用性等方面的评价反应平均得分为 18.62 分,所占比例为 90.83%。因此,开发 FITERN 应用程序作为基于网络的学习媒体对于交互式多媒体学习是合适的。这项研究为消防战术和技术课程开发了新的交互式学习媒体,利用信息技术并与消防机器人系统集成,从而进一步提高学生的学习效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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