The Impact of Online Games on Learning Motivation of Elementary School Students

Febriany Nadilah Adhzani, Feri Tirtoni
{"title":"The Impact of Online Games on Learning Motivation of Elementary School Students","authors":"Febriany Nadilah Adhzani, Feri Tirtoni","doi":"10.21070/ijemd.v21i3.768","DOIUrl":null,"url":null,"abstract":"This quantitative study aimed to investigate the influence of online games on the learning motivation of elementary school students at SDN Kandangan. The research involved 41 upper-class students in grade 5 as the sample, and data were collected through questionnaires and interviews. The analysis revealed that students addicted to online games experienced a decline in their learning motivation. Teachers and guardians also acknowledged that excessive online gaming, exceeding 3-4 hours a day, led to reduced enthusiasm and motivation for academic learning. Moreover, students addicted to online games faced difficulties in achieving academic success. The research concluded that online games significantly affected the learning motivation of elementary school students. To address this issue, the role of teachers and parents in supervising and educating students about the negative impacts of excessive online gaming is crucial. Highlight: The research aimed to determine the impact of online games on the learning motivation of elementary school students at SDN Kandangan, using a descriptive quantitative research method with 41 upper-class students as the sample. Findings revealed that students addicted to online games experienced a decline in their learning motivation, affecting their enthusiasm and academic achievements. The study emphasizes the crucial role of teachers and parents in supervising and educating students about the negative impacts of excessive online gaming to address the issue of online game addiction and its influence on learning motivation. Keyword: Online Games, Learning Motivation, Elementary School Students, Addiction, Academic Achievements","PeriodicalId":131820,"journal":{"name":"Indonesian Journal of Education Methods Development","volume":"46 1","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-08-21","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Indonesian Journal of Education Methods Development","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21070/ijemd.v21i3.768","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

This quantitative study aimed to investigate the influence of online games on the learning motivation of elementary school students at SDN Kandangan. The research involved 41 upper-class students in grade 5 as the sample, and data were collected through questionnaires and interviews. The analysis revealed that students addicted to online games experienced a decline in their learning motivation. Teachers and guardians also acknowledged that excessive online gaming, exceeding 3-4 hours a day, led to reduced enthusiasm and motivation for academic learning. Moreover, students addicted to online games faced difficulties in achieving academic success. The research concluded that online games significantly affected the learning motivation of elementary school students. To address this issue, the role of teachers and parents in supervising and educating students about the negative impacts of excessive online gaming is crucial. Highlight: The research aimed to determine the impact of online games on the learning motivation of elementary school students at SDN Kandangan, using a descriptive quantitative research method with 41 upper-class students as the sample. Findings revealed that students addicted to online games experienced a decline in their learning motivation, affecting their enthusiasm and academic achievements. The study emphasizes the crucial role of teachers and parents in supervising and educating students about the negative impacts of excessive online gaming to address the issue of online game addiction and its influence on learning motivation. Keyword: Online Games, Learning Motivation, Elementary School Students, Addiction, Academic Achievements
网络游戏对小学生学习动机的影响
本定量研究旨在调查网络游戏对坎丹干 SDN 小学生学习动机的影响。研究以41名五年级高年级学生为样本,通过问卷和访谈收集数据。分析结果显示,沉迷于网络游戏的学生学习动机下降。教师和监护人也承认,每天超过 3-4 小时的过度网络游戏会导致学习热情和动力下降。此外,沉迷于网络游戏的学生很难在学业上取得成功。研究认为,网络游戏严重影响了小学生的学习积极性。要解决这一问题,教师和家长在监督和教育学生认识过度网络游戏的负面影响方面的作用至关重要。 亮点 本研究以 41 名高年级学生为样本,采用描述性定量研究方法,旨在确定网络游戏对 SDN Kandangan 小学生学习动机的影响。 研究结果显示,沉迷于网络游戏的学生学习动机下降,影响了他们的学习热情和学习成绩。 该研究强调了教师和家长在监督和教育学生认识过度网络游戏的负面影响方面的关键作用,以解决网络游戏成瘾及其对学习动机的影响问题。 关键词网络游戏 学习动机 小学生 沉迷 学习成绩
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信