PENGARUH MODEL SAVI (SOMATIC, AUDITORY, VISUALIZATION, INTELLECTUALY) BERORIENTASI PERMAINAN KOTAK POS TERHADAP MOTIVASI BELAJAR SISWA

Permainan Stahn Mpu, Kotak Pos Kuturan Singaraja, Putu Suardipa, Artikel Info
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Abstract

This study aims to determine: the significant effect of the SAVI model oriented towards the post box game on the learning motivation of class IV Pancasila education. This study uses a quasi-experimental research type. In this study, the population was 110 students, the sample size was 38 students, which was further divided into two, there were 19 students in the experimental class and 19 students in the normal class. Based on the hypothesis that has been tested, the data assessment uses a paired sample t-test, showing the number of respondents for the experimental class is Based on the results of data analysis using an independent t-test, it is known that the tcount = 7.881 with df = 36 at a significant level of 5%, the ttable value is 1.688. From the results of these calculations it is known that tcount> ttable is 4.603> 1.688 and the value of Sig. (2-tailed) < 0.05 (0.001 < 0.05), this indicates that there is a significant difference in effect between students who take part in the SAVI Learning Model oriented towards the Post Box Game in class IV SD Negeri 3 Tamblang and students who take part in the learning with the Conventional Learning Model in class IV SD Negeri 5 Tamblang. In this case, it shows a significant difference in the influence of learning motivation between students who study with the SAVI Learning Model oriented towards the Post Box Game and the Conventional Learning Model for class IV Cluster V, Kubutambahan District.
以邮筒游戏为导向的 savi(躯体、听觉、视觉、智力)模式对学生学习动机的影响
本研究旨在确定:以邮筒游戏为导向的 SAVI 模式对第四班 Pancasila 教育学习动机的显著影响。本研究采用准实验研究类型。在本研究中,研究对象为 110 名学生,样本量为 38 名学生,并进一步分为两个班级,实验班和普通班各 19 名学生。根据已检验的假设,数据评估使用了配对样本 t 检验,显示实验班的受访者人数为 根据使用独立 t 检验的数据分析结果可知,在 5%的显著水平下,tcount = 7.881,df = 36,t 表值为 1.688。从计算结果可知,tcount > ttable 为 4.603> 1.688,Sig.值(双尾)< 0.05(0.001 < 0.05),这表明在第四标段 3 Tamblang 班参加以邮筒游戏为导向的 SAVI 学习模式的学生与在第四标段 5 Tamblang 班参加传统学习模式的学生之间存在显著的效果差异。在这种情况下,表明在库布丹巴汉区四区五班,以邮筒游戏为导向的SAVI学习模式和传统学习模式的学生在学习动机的影响方面存在显著差异。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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