The Effectiveness of Scrabble Games Towards Students’ English Vocabulary Mastery at Junior High School Number 2 Jambi City

Anggi Widia Sari, Yanti Ismiyati, Khidayatul Munawwaroh
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Abstract

The purpose of this study was to find out the effectiveness of the scrabble game on students’ vocabulary mastery Junior High School Number 2 Jambi City. This research was conducted at Junior High School Number 2 Jambi City. In this research, the researcher use scrabble game as a media to increase students’ vocabulary mastery. The research aims to determine whether or not the scrabble game is effective in improving students' vocabulary mastery and tolearn about the students' responses to the scrabble game. The experimental design was used in this study. The study's subjects were ninth-grade students at Jambi City Junior High School Number 2. As a sample, the researcher attended two classes with 30 students each. The first class served as an experimental class with a scrabble game, while the second served as a control class without a scrabble game.A pretest and a posttest were used to collect the data. The scores before treatment were determined by the pretest score, and the scores after treatment were determined by the posttest score. The results of the pretest and posttest scores were analyzed using the t-test formula to determine whether or not the scrabble game is effective. The t-test was used to analyze data in this study using the Statistical Package for the Social Sciences (SPSS) for Windows version 25 program. The findings of this study revealed that the T-test was greater than the T-table (7.224 > 2.045) and the sig (2 tailed) result was less than the level of significance (0.00 < 0.05), implying that H1 was accepted while H0 was rejected. According to the results of the students, there was a significant improvement from the pre-test to the post-test, which was analyzed using SPSS. According to the explanation above, it is possible to conclude that scrabble games improve students' English vocabulary at Junior High School Number 2 Jambi City.
拼字游戏对占碑市第二初级中学学生掌握英语词汇的效果
本研究的目的是了解拼字游戏对占碑市第二初级中学学生词汇掌握情况的影响。本研究在占碑市第二初级中学进行。在这项研究中,研究人员使用拼字游戏作为提高学生词汇掌握能力的媒介。研究旨在确定拼字游戏是否能有效提高学生的词汇掌握能力,并了解学生对拼字游戏的反应。本研究采用了实验设计。研究对象是占碑市第二初级中学的九年级学生。作为样本,研究人员参加了两个班级,每个班级有 30 名学生。第一个班级作为实验班,有拼字游戏;第二个班级作为对照班,没有拼字游戏。治疗前的分数由前测分数决定,治疗后的分数由后测分数决定。使用 t 检验公式分析前测和后测的得分结果,以确定拼字游戏是否有效。本研究使用社会科学统计软件包(SPSS)视窗版 25 程序进行 t 检验分析数据。研究结果显示,T 检验结果大于 T 表(7.224 > 2.045),sig(双尾)结果小于显著性水平(0.00 < 0.05),这意味着接受 H1,拒绝 H0。根据学生的成绩,从前测到后测,学生的成绩有了明显的提高,这是用 SPSS 分析得出的结果。根据上述解释,可以得出结论:拼字游戏提高了占碑市第二初级中学学生的英语词汇量。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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