Multi-codec rate adaptive point cloud streaming for holographic-type communication

Mahendra Suthar, Rui Dai, Junjie Zhang, Sasu Tarkoma, Ian F. Akyildiz
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Abstract

Point cloud videos play a crucial role in immersive applications enabled by holographic-type communication, which has been identified as an important service for 6G and beyond wireless systems and the metaverse. The significant volume of point cloud video demands efficient compression and transmission techniques to support the Quality of Experience (QoE) requirements of real-time immersive applications. A few Point Cloud Compression (PCC) techniques, such as MPEG PCC and Draco, have emerged in recent years, and studies have shown that each technique has its strengths and weaknesses under different system settings. This paper proposes a multi-codec rate adaptive point cloud streaming method to satisfy the QoE requirements of interactive and live applications considering available system resources. The proposed method leverages three common PCC techniques: MPEG V-PCC, MPEG G-PCC, and Draco. The performance of each PCC technique is evaluated under various test conditions, and then estimation models are constructed to predict the bit rate, the decoding time, and the quality of the reconstructed point cloud. Based on the user's quality requirements and available computational and communication resources, the proposed streaming method selects a codec along with appropriate compression parameters that can provide the minimum latency for streaming. Evaluation results demonstrate that the proposed method can provide better QoE than benchmark methods under various bandwidth and computation scenarios.
用于全息类型通信的多编解码器速率自适应点云流式传输
点云视频在全息类通信支持的沉浸式应用中发挥着至关重要的作用,而全息类通信已被确定为 6G 及更高版本无线系统和元宇宙的重要服务。大量的点云视频需要高效的压缩和传输技术,以支持实时沉浸式应用对体验质量(QoE)的要求。近年来出现了一些点云压缩(PCC)技术,如 MPEG PCC 和 Draco,研究表明,在不同的系统设置下,每种技术都有其优缺点。本文提出了一种多编解码器速率自适应点云流媒体方法,以满足互动和直播应用对可用系统资源的 QoE 要求。该方法利用了三种常见的 PCC 技术:MPEG V-PCC、MPEG G-PCC 和 Draco。在各种测试条件下评估了每种 PCC 技术的性能,然后构建了估计模型来预测比特率、解码时间和重建点云的质量。根据用户对质量的要求以及可用的计算和通信资源,所提出的流式传输方法会选择一个编解码器和适当的压缩参数,以提供最小的流式传输延迟。评估结果表明,在各种带宽和计算场景下,与基准方法相比,建议的方法能提供更好的 QoE。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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