Truncated Cone - A Universal Primitive Shape for Axisymmetric View Factor Systems

Peter Cumber
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Abstract

It is demonstrated that axisymmetric view factor systems can be modelled as a composite of truncated cones. For the hemisphere primitive shape, it is represented as a composite of truncated cones. One conclusion of the investigation is eight truncated cones are required to give a reasonable approximation to a hemisphere. The sensitivity of the run-time for the Monte-Carlo methods to the number of surfaces is investigated and the run-time of the Monte-Carlo method combined with ray tracing scales as the square of the number of surfaces, whereas the run-time of the hybrid Monte-Carlo method scales in a weakly linear way with the number of surfaces. Representing a hemisphere with 8 surfaces, for the view factor system considered and an RMS threshold of 0.001 the hybrid Monte-Carlo method and quasi-Monte-Carlo method have a speed-up of 8.3 and 55 compared to the Monte-Carlo method with ray tracing.
截顶锥--轴对称视因子系统的通用基本形状
实验证明,轴对称视角系数系统可以用截顶锥的复合体来模拟。对于半球形原始形状,可将其表示为截顶锥的复合体。研究得出的一个结论是,需要八个截顶锥来合理地近似半球形。研究了蒙特卡洛方法的运行时间对曲面数量的敏感性,结合射线追踪的蒙特卡洛方法的运行时间是曲面数量的平方,而混合蒙特卡洛方法的运行时间与曲面数量呈弱线性关系。 以一个有 8 个表面的半球为例,在所考虑的视角系数系统和均方根临界值为 0.001 的情况下,混合蒙特卡洛法和准蒙特卡洛法的速度比射线追踪蒙特卡洛法分别提高了 8.3 和 55。
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