PSYCHIC TRAUMA CAUSES INCREASED IMPULSIVITY IN A MODEL OF GAMBLING ADDICTION BY ALTERING DOPAMINE AND SEROTONIN METABOLISM IN THE PREFRONTAL CORTEX

Sarng Pureveev, Andrey А. Lebedev, Inessa Karpova, Sergey Tsikunov, Eugenii Bychkov, Petr Shabanov
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Abstract

Relevance. Gambling addiction (gambling) involves frequent repeated episodes of gambling that dominate to the detriment of social, professional, material and family values. Gambling addiction is often combined with posttraumatic stress disorder (PTSD). Objective. To study the effect of predator presentation stress on the manifestations of gambling addiction in an animal model in a test of probability and magnitude of reinforcement in the IOWA Gambling task, and monoamine metabolism in the prefrontal cortex in rats. Methods. Rats were trained in a test of probability and magnitude of reinforcement, in the IOWA Gambling task. in a 3-beam maze. Each run in arm 1 of the maze was reinforced with 1 sunflower seed, each second run in arm 2 was reinforced with 2 seeds, and each third run in arm 3 was reinforced with 3 seeds. Correspondingly, half of the runs in arm 2 and 2/3 of the runs in arm 3 were left unreinforced. After training, the animals were placed in a terrarium with a tiger python, where one of them was victimized for its food requirements. On day 14 after predator presentation, dopamine and serotonin metabolism in the prefrontal cortex was determined using high-performance liquid chromatography with electrochemical detection. Results and Analysis. A decrease in the content of the dopamine metabolite dioxyphenylacetic acid and the ratio of dioxyphenylacetic acid to dopamine content in the prefrontal cortex was shown. A decrease in the content of serotonin, its metabolite 5-hydroxyindoleacetic acid and the ratio of 5-hydroxyindoleacetic acid to serotonin in the prefrontal cortex was also found in rats after exposure to a predator. At the same time, predator presentation induced significant behavioral changes in rats, increasing impulsivity in making choices in a test of probability and magnitude of reinforcement in the IOWA Gambling task. The acute vital stress of predator presentation increased the number of escapes to the third arm of the maze, suggesting that the animals exhibited more risky behavior observed in the situation of choosing reinforcements of different strength and probability. Conclusion. The animal model shows that depletion of dopaminergic and serotoninergic systems of the prefrontal cortex underlies pathological gambling addiction and inadequate decision making caused by PTSD.
精神创伤通过改变前额叶皮层的多巴胺和血清素代谢,导致赌博成瘾模型的冲动性增加
相关性。赌博成瘾(赌瘾)是指经常反复进行赌博,损害社会、职业、物质和家庭价值。赌博成瘾通常与创伤后应激障碍(PTSD)同时存在。 研究目的研究捕食者呈现应激对动物模型赌博成瘾表现的影响,在 IOWA 赌博任务中测试强化的概率和幅度,以及大鼠前额叶皮层的单胺代谢。 研究方法在三光束迷宫中对大鼠进行 IOWA 赌博任务中强化概率和强化程度的测试训练。大鼠在迷宫第一臂的每一次奔跑都会得到 1 粒葵花籽的强化,在第二臂的每一次奔跑都会得到 2 粒葵花籽的强化,在第三臂的每一次奔跑都会得到 3 粒葵花籽的强化。相应地,第 2 臂和第 3 臂分别有一半和三分之二的跑动没有强化。训练结束后,动物被放入一个有虎蟒的饲养箱中,其中一条虎蟒因需要食物而受害。在捕食者出现后的第 14 天,采用高效液相色谱法和电化学检测法测定动物前额叶皮层的多巴胺和血清素代谢。 结果与分析前额叶皮质中多巴胺代谢物二氧苯乙酸的含量和二氧苯乙酸与多巴胺含量的比率均有所下降。大鼠在接触捕食者后,前额叶皮层中的血清素、其代谢产物 5-羟基吲哚乙酸的含量以及 5-羟基吲哚乙酸与血清素的比例也有所下降。与此同时,捕食者的出现会引起大鼠行为的显著变化,在 IOWA 赌博任务的概率和强化程度测试中,大鼠做出选择时的冲动性会增加。捕食者出现的急性生命应激增加了大鼠逃往迷宫第三臂的次数,这表明动物在选择不同强度和概率的强化物时表现出了更多的冒险行为。 结论该动物模型表明,前额叶皮层多巴胺能和血清素能系统的耗竭是病理性赌博成瘾和创伤后应激障碍导致的决策失误的基础。
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