Lisna Wiza, Tengku Hafinda, Meningkatkan Minat, Samsuar A. Rani
{"title":"MODEL MAKE A MATCH UNTUK MENINGKATKAN MINAT BELAJAR SISWA","authors":"Lisna Wiza, Tengku Hafinda, Meningkatkan Minat, Samsuar A. Rani","doi":"10.47498/ihtirafiah.v3i02.2523","DOIUrl":null,"url":null,"abstract":"This research aims to implementation of Make A Match learning model by giving rewards. This research uses a quantitative method with Pre-Experimental Designs. The research design used is Pre-Experiment One Group Pre-test Post-test Designs, in this design there is a Pre-test before and a Post-test after being given treatment. The research results showed that 62.825% were successful in implementing the Make A Match learning model with giving rewards, and 56.45% had an effect on students' interest in learning. Meanwhile, the pre-test and post-test results were based on the t-test with a significance level of ∝= 0.05, obtained t-test = 6.66 and t-table = 1.72. Because t-test > t-table, is 6.66 > 1.72, H0 is rejected, thus H1 is accepted. It can be concluded that there is an impact of the Make A Match learning model by giving rewards on the learning interest students. These results can be seen from the results of student achievements based on research conducted using data collection techniques both from the results of questionnaires and the results of the Pre-test Post-test. Keywords: Make A Match; learning model; reward","PeriodicalId":340038,"journal":{"name":"AL-IHTIRAFIAH: JURNAL ILMIAH PENDIDIKAN GURU MADRASAH IBTIDAIYAH","volume":"61 8","pages":""},"PeriodicalIF":0.0000,"publicationDate":"2023-12-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"AL-IHTIRAFIAH: JURNAL ILMIAH PENDIDIKAN GURU MADRASAH IBTIDAIYAH","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.47498/ihtirafiah.v3i02.2523","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This research aims to implementation of Make A Match learning model by giving rewards. This research uses a quantitative method with Pre-Experimental Designs. The research design used is Pre-Experiment One Group Pre-test Post-test Designs, in this design there is a Pre-test before and a Post-test after being given treatment. The research results showed that 62.825% were successful in implementing the Make A Match learning model with giving rewards, and 56.45% had an effect on students' interest in learning. Meanwhile, the pre-test and post-test results were based on the t-test with a significance level of ∝= 0.05, obtained t-test = 6.66 and t-table = 1.72. Because t-test > t-table, is 6.66 > 1.72, H0 is rejected, thus H1 is accepted. It can be concluded that there is an impact of the Make A Match learning model by giving rewards on the learning interest students. These results can be seen from the results of student achievements based on research conducted using data collection techniques both from the results of questionnaires and the results of the Pre-test Post-test. Keywords: Make A Match; learning model; reward
本研究旨在通过奖励来实施 "Make A Match "学习模式。本研究采用前实验设计的定量方法。采用的研究设计是 "实验前一组前测后测设计",即在接受治疗前进行前测,在接受治疗后进行后测。研究结果显示,62.825%的学生成功实施了 "Make A Match "学习模式,并给予了奖励,56.45%的学生对学习兴趣产生了影响。同时,前测和后测结果基于 t 检验,显著性水平为 ∝= 0.05,得到 t 检验 = 6.66,t 表 = 1.72。由于 t 检验 > t 表,即 6.66 > 1.72,因此拒绝 H0,接受 H1。由此可以得出结论,通过给予奖励的 "Make A Match "学习模式对学生的学习兴趣有影响。这些结果可以从基于使用数据收集技术进行的研究的学生成绩结果中看出,既有问卷调查的结果,也有前测后测的结果。 关键词匹配;学习模式;奖励