IMPLEMENTING OF VIRTUAL REALITY TECHNOLOGY IN SCIENCE SUBJECTS AS EFFORT TO BUILD A MEANINGFUL LEARNING

V. Aswie, W. J. Abdu
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Abstract

The post-COVID-19 pandemic has resulted in learning loss in almost all subjects, including science learning. In addition, there is a decrease in motivation in capturing learning. In contrast, 21st-century education demands literacy skills accompanied by competencies and characters that lead to lifelong learning. Therefore, services in the form of technology that can improve students' skills and interests are needed, one of which is using virtual reality. This technology is believed to be a future asset that can help students construct their cognitive structures. Thus, this study aims to examine the use of virtual reality technology in improving meaningful learning in science learning at school. The method used in this study is a qualitative method with a descriptive approach through a literature review of Google Scholar and Scopus-indexed journals.  The data that has been collected is analyzed by correlating the relationship between the use of virtual reality with meaningful learning in science subjects. After that, it ends by elaborating on the ideas in this article. Based on studies that have been conducted, it is found that virtual reality is a 3D technology that helps visualize science concepts that combine the real and virtual worlds (immersive) so that learning is more interactive. Despite its great potential, this technology should be used as a supporting tool, not a substitute for human interaction in learning. Virtual reality can also create meaningful learning by directly involving students in constructing their cognitive structures related to facts, concepts, procedures, and metacognition. In addition, this technology is also able to integrate science concepts that were previously fragmented to be integrated comprehensively through 3D virtual simulations. This will help create meaningful learning because students can understand science concepts comprehensively by connecting their experiences to real learning materials through immersive technology. Keywords: Immerse Technology; Meaningful Learning; Science Subject; Virtual Reality
在科学学科中应用虚拟现实技术,努力建设有意义的学习环境
后 COVID-19 大流行导致了几乎所有学科的学习损失,包括科学学习。此外,捕捉学习的积极性也有所下降。相比之下,21 世纪的教育要求学生具备识字能力,同时具备终身学习的能力和品格。因此,需要能够提高学生技能和兴趣的技术服务,虚拟现实技术就是其中之一。这种技术被认为是一种未来资产,可以帮助学生构建自己的认知结构。因此,本研究旨在考察虚拟现实技术在改善学校科学学习中的有意义学习方面的应用。本研究采用的方法是定性描述法,通过对谷歌学术和 Scopus 索引期刊进行文献综述。 通过分析虚拟现实技术的使用与科学学科有意义学习之间的关系,对收集到的数据进行分析。最后,阐述了本文的观点。根据已开展的研究发现,虚拟现实技术是一种三维技术,有助于将科学概念可视化,将现实世界和虚拟世界结合起来(身临其境),使学习更具互动性。尽管这项技术具有巨大的潜力,但应将其作为辅助工具,而不是替代学习中的人际互动。虚拟现实技术还能让学生直接参与构建与事实、概念、程序和元认知有关的认知结构,从而创造有意义的学习。此外,这项技术还能将以前零散的科学概念通过三维虚拟仿真进行全面整合。这将有助于创造有意义的学习,因为学生可以通过身临其境的技术将他们的体验与真实的学习材料联系起来,从而全面理解科学概念。关键词沉浸式技术;有意义学习;科学学科;虚拟现实
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