Interactive virtual reality training to improve socio-emotional functioning in adolescents with developmental language disorders: A feasibility study.

Clinical child psychology and psychiatry Pub Date : 2024-07-01 Epub Date: 2023-12-21 DOI:10.1177/13591045231220694
Elke Arts, Bram O De Castro, Ellen Luteijn, Ben Elsendoorn, Constance Twm Vissers
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Abstract

Methods to effectively improve socio-emotional functioning by adolescents with developmental language disorders (DLD) are scarce. Current methods to improve socio-emotional functioning in adolescents with other neurobiological disorders seem less suitable, as these methods are highly language based. This study therefore examined the feasibility of the virtual reality (VR) training for socio-emotional skills: 'InterAction'. The aims of the present study were to (1) examine whether interactive VR is a feasible training method for adolescents with DLD; (2) investigate adolescents' appreciation of the VR training; (3) examine whether the virtual reality training facilitates the participants' sense of presence during social practice situations in an interactive digital world; and (4) explore whether adolescents socio-emotional skills improved during the six-session training. A sample of nine adolescents (13-16 years) with DLD reported on their presence in VR contexts and their appreciation toward the VR training. They also completed weekly self-reports on their socio-emotional functioning. Results indicated that 'InterAction' was a feasible method to practice socio-emotional functioning with adolescents with DLD. Adolescents highly appreciated the VR training. In addition, adolescents rated the sense of presence as high in the VR training. The individual trajectories showed that improvements in the trained skills varied both between and within participants. The results were also not uniform between the specific skills trained. The findings suggest that interactive virtual reality training may be a promising tool for improving socio-emotional functioning in adolescents with DLD. Future studies should examine the positive indications of this study in a larger sample.

通过交互式虚拟现实训练改善有语言发育障碍的青少年的社会情感功能:可行性研究。
有效改善发育性语言障碍(DLD)青少年社会情感功能的方法还很少。目前改善患有其他神经生物学障碍的青少年社会情感功能的方法似乎不太适用,因为这些方法都高度基于语言。因此,本研究考察了虚拟现实(VR)训练社会情感技能的可行性:互动"。本研究的目的是:(1) 探讨交互式 VR 对患有 DLD 的青少年来说是否是一种可行的训练方法;(2) 调查青少年对 VR 训练的欣赏程度;(3) 探讨虚拟现实训练是否有助于参与者在交互式数字世界的社会实践情境中产生临场感;(4) 探讨青少年的社会情感技能是否在为期六次的训练中得到提高。九名患有 DLD 的青少年(13-16 岁)抽样报告了他们在 VR 情境中的临场感以及他们对 VR 培训的评价。他们还完成了每周一次的社会情感功能自我报告。结果表明,"InterAction "是对患有 DLD 的青少年进行社会情感功能练习的一种可行方法。青少年对虚拟现实训练给予了高度评价。此外,青少年对虚拟现实训练中的临场感评价很高。个人轨迹显示,参与者之间以及参与者内部在训练技能方面的进步各不相同。具体技能训练的结果也不尽相同。研究结果表明,交互式虚拟现实训练可能是改善患有 DLD 的青少年社会情感功能的一种有前途的工具。未来的研究应在更大的样本中检验本研究的积极迹象。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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