{"title":"Development of a Guideline Under Didactical Aspects for the Use of Immersive Virtual Learning Environments","authors":"Amelie Karcher, Dominik Arnold, Bernd Kuhlenkötter","doi":"10.1007/s41686-023-00085-5","DOIUrl":null,"url":null,"abstract":"<p>Quality methods are classically applied in productive and administrative business areas as well as in the context of qualification measures. This paper presents the development of a didactic guide for the use of immersive virtual learning environments, which focuses on the training of quality methods. The guide is an element of the design phase of the assisted reality implementation model (ARIM), which was developed as a unified approach for the creation, training and subsequent evaluation of quality methods using augmented and virtual reality (VR) glasses. Thereby, the didactic guideline is also methodically derived from the ARIM and transferred to a realized virtual learning environment. The guideline is intended to address the handling of necessary hardware, appropriate safety and hygiene precautions and finding one’s way around the virtual learning environment. It thus serves as learning material for trainers and trainees alike. The following section explains in detail how the concrete guideline for self-directed training with VR should look and which specific requirements have to be taken into account. The aspects explained up to this point describe the structure of this article. In addition, an initial evaluation was conducted, which will be first explained with a description of the procedure and concluded with the presentation of the results. A brief conclusion is provided at the end.</p>","PeriodicalId":73753,"journal":{"name":"Journal of formative design in learning","volume":null,"pages":null},"PeriodicalIF":1.0000,"publicationDate":"2023-12-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Journal of formative design in learning","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1007/s41686-023-00085-5","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"Q3","JCRName":"EDUCATION & EDUCATIONAL RESEARCH","Score":null,"Total":0}
引用次数: 0
Abstract
Quality methods are classically applied in productive and administrative business areas as well as in the context of qualification measures. This paper presents the development of a didactic guide for the use of immersive virtual learning environments, which focuses on the training of quality methods. The guide is an element of the design phase of the assisted reality implementation model (ARIM), which was developed as a unified approach for the creation, training and subsequent evaluation of quality methods using augmented and virtual reality (VR) glasses. Thereby, the didactic guideline is also methodically derived from the ARIM and transferred to a realized virtual learning environment. The guideline is intended to address the handling of necessary hardware, appropriate safety and hygiene precautions and finding one’s way around the virtual learning environment. It thus serves as learning material for trainers and trainees alike. The following section explains in detail how the concrete guideline for self-directed training with VR should look and which specific requirements have to be taken into account. The aspects explained up to this point describe the structure of this article. In addition, an initial evaluation was conducted, which will be first explained with a description of the procedure and concluded with the presentation of the results. A brief conclusion is provided at the end.