Research based on the use of digital media art in garden landscape design

IF 3.1 Q1 Mathematics
Huazhong Hu
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引用次数: 0

Abstract

Abstract This paper takes garden landscape as the research object, discusses the application of digital media art in assisting garden landscape design, and obtains the optimization probability of various types of garden landscape types in landscape spatial layout through patch generation using the change simulation (PLUS) model. And after using the multi-scale Retinex algorithm to make image enhancement, a fusion of single-scale enhancement results in achieving the initial optimization of the image, after a dynamic interception and stretching operation to restore the enhancement effect to achieve the optimization of the landscape image. Finally, a group of landscape design images are selected as experimental objects to test the effectiveness of digital media art-assisted landscape design. The results show that with the assistance of digital media art, the modulus of the change distance of neighboring units is between 2.21 and 10.89, and the relative change rate takes the value between 0.45 and 5.21. The method is capable of balancing the ups and downs and repetitive rhythms in the design, ensuring that the landscape has good brightness and visual effects.
基于数字媒体艺术在园林景观设计中的应用的研究
摘要:本文以园林景观为研究对象,探讨数字媒体艺术在辅助园林景观设计中的应用,利用变化模拟(PLUS)模型,通过斑块生成,得到园林景观类型在景观空间布局中的优化概率。并且在使用多尺度Retinex算法进行图像增强后,融合单尺度增强结果实现图像的初始优化,经过动态截取和拉伸操作恢复增强效果,实现景观图像的优化。最后,选取一组景观设计图像作为实验对象,检验数字媒体艺术辅助景观设计的有效性。结果表明,在数字媒体艺术的辅助下,相邻单元的变化距离的模量在2.21 ~ 10.89之间,相对变化率在0.45 ~ 5.21之间。该方法能够平衡设计中的起伏和重复节奏,确保景观具有良好的亮度和视觉效果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Applied Mathematics and Nonlinear Sciences
Applied Mathematics and Nonlinear Sciences Engineering-Engineering (miscellaneous)
CiteScore
2.90
自引率
25.80%
发文量
203
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