Recent developments in using digital technology in mathematics education

ZDM Pub Date : 2023-11-18 DOI:10.1007/s11858-023-01530-2
Johann Engelbrecht, Marcelo C. Borba
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Abstract

In this paper we review selected significant developments in the use of digital technology in the teaching and learning of mathematics over the last five years. We focus on a number of important topics in this field, including the evolvement of STEAM and critical making as well as the process of redefining learning spaces in the transformation of the mathematics classroom. We also address the increasing use of computer algebra systems and dynamic geometry packages; and the issue of student collaboration online, especially using learning environments and social media. We briefly touch on artificial intelligence systems, including hyper-personalisation of learning, multimodality and videos. We include a brief discussion on the impact of COVID-19 on mathematics education, and lastly on the more theoretical perspective of the epistemology of digital technology and the construct of humans-with-media. We conclude the discussion with some possible concerns and mentioning some possible new topics for research in the field.

在数学教育中使用数字技术的最新进展
在这篇文章中,我们回顾了过去五年来在数学教学中使用数字技术的重大发展。我们专注于该领域的一些重要主题,包括STEAM和批判性制作的演变,以及在数学课堂转型中重新定义学习空间的过程。我们还讨论了越来越多地使用计算机代数系统和动态几何包;以及学生在线合作的问题,特别是使用学习环境和社交媒体。我们简要介绍了人工智能系统,包括学习的超个性化、多模态和视频。我们简要讨论了COVID-19对数学教育的影响,最后讨论了数字技术认识论和“人与媒体”构建的更理论化的观点。最后,我们提出了一些可能存在的问题,并提出了该领域可能的新研究课题。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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