Tracking people across ultra populated indoor spaces by matching unreliable Wi-Fi signals with disconnected video feeds

IF 3 3区 计算机科学 Q2 COMPUTER SCIENCE, INFORMATION SYSTEMS
Hai Truong , Dheryta Jaisinghani , Shubham Jain , Arunesh Sinha , JeongGil Ko , Rajesh Balan
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引用次数: 0

Abstract

Tracking in dense indoor environments where several thousands of people move around is an extremely challenging problem. In this paper, we present a system — DenseTrack for tracking people in such environments. DenseTrack leverages data from the sensing modalities that are already present in these environments — Wi-Fi (from enterprise network deployments) and Video (from surveillance cameras). We combine Wi-Fi information with video data to overcome the individual errors induced by these modalities. More precisely, the locations derived from video are used to overcome the localization errors inherent in using Wi-Fi signals where precise Wi-Fi MAC IDs are used to locate the same devices across different levels and locations inside a building. Typically, localization in dense environments is a computationally expensive process when done with just video data; hence hard to scale. DenseTrack combines Wi-Fi and video data to improve the accuracy of tracking people that are represented by video objects from non-overlapping video feeds. DenseTrack is a scalable and device-agnostic solution as it does not require any app installation on user smartphones or modifications to the Wi-Fi system. At the core of DenseTrack, is our algorithm — inCremental Association of Independent Variables under Uncertainty (CAIVU). CAIVU is inspired by the multi-armed bandits model and is designed to handle various complex features of practical real-world environments. CAIVU matches the devices reported by an off-the-shelf Wi-Fi system using connectivity information to specific video blobs obtained through a computationally efficient analysis of video data. By exploiting data from heterogeneous sources, DenseTrack offers an effective real-time solution for individual tracking in heavily populated indoor environments. We emphasize that no other previous system targeted nor was validated in such dense indoor environments. We tested DenseTrack extensively using both simulated data, as well as two real-world validations using data from an extremely dense convention center and a moderately dense university environment. Our simulation results show that DenseTrack achieves an average video-to-Wi-Fi matching accuracy of up to 90% in dense environments with a matching latency of 60 s on the simulator. When tested in a real-world extremely dense environment with over 500,000 people moving between different non-overlapping camera feeds, DenseTrack achieved an average match accuracy of 83% to within a 2-people distance with an average latency of 48 s.

通过将不可靠的Wi-Fi信号与断开的视频馈送相匹配,追踪人口密集的室内空间中的人
在密集的室内环境中跟踪数千人的移动是一个极具挑战性的问题。在本文中,我们提出了一个用于在这种环境中跟踪人的系统- DenseTrack。DenseTrack利用了这些环境中已经存在的传感模式的数据——Wi-Fi(来自企业网络部署)和视频(来自监控摄像头)。我们将Wi-Fi信息与视频数据相结合,以克服这些模式引起的单个错误。更准确地说,从视频中获得的位置用于克服使用Wi-Fi信号固有的定位错误,其中使用精确的Wi-Fi MAC id来定位建筑物内不同楼层和位置的相同设备。通常情况下,在密集环境中,仅使用视频数据进行定位是一个计算成本很高的过程;因此很难扩大规模。DenseTrack结合了Wi-Fi和视频数据,以提高跟踪来自非重叠视频馈送的视频对象所代表的人的准确性。DenseTrack是一种可扩展且与设备无关的解决方案,因为它不需要在用户智能手机上安装任何应用程序或修改Wi-Fi系统。DenseTrack的核心是我们的算法——不确定性下自变量增量关联(CAIVU)。CAIVU的灵感来自多臂强盗模型,旨在处理实际世界环境的各种复杂特征。CAIVU与现成的Wi-Fi系统报告的设备相匹配,使用通过对视频数据进行高效计算分析获得的特定视频斑点的连接信息。通过利用来自不同来源的数据,DenseTrack为人口密集的室内环境中的个人跟踪提供了有效的实时解决方案。我们强调,以前没有其他系统针对如此密集的室内环境,也没有在这种环境中得到验证。我们使用模拟数据对DenseTrack进行了广泛的测试,并使用了来自密度极高的会议中心和中等密度的大学环境的两个真实验证数据。我们的仿真结果表明,DenseTrack在密集环境中实现了高达90%的平均视频到wi - fi匹配精度,模拟器上的匹配延迟为60秒。当在真实世界的极度密集环境中进行测试时,超过500,000人在不同的非重叠摄像机馈电之间移动,DenseTrack在2人距离内实现了83%的平均匹配精度,平均延迟为48秒。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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来源期刊
Pervasive and Mobile Computing
Pervasive and Mobile Computing COMPUTER SCIENCE, INFORMATION SYSTEMS-TELECOMMUNICATIONS
CiteScore
7.70
自引率
2.30%
发文量
80
审稿时长
68 days
期刊介绍: As envisioned by Mark Weiser as early as 1991, pervasive computing systems and services have truly become integral parts of our daily lives. Tremendous developments in a multitude of technologies ranging from personalized and embedded smart devices (e.g., smartphones, sensors, wearables, IoTs, etc.) to ubiquitous connectivity, via a variety of wireless mobile communications and cognitive networking infrastructures, to advanced computing techniques (including edge, fog and cloud) and user-friendly middleware services and platforms have significantly contributed to the unprecedented advances in pervasive and mobile computing. Cutting-edge applications and paradigms have evolved, such as cyber-physical systems and smart environments (e.g., smart city, smart energy, smart transportation, smart healthcare, etc.) that also involve human in the loop through social interactions and participatory and/or mobile crowd sensing, for example. The goal of pervasive computing systems is to improve human experience and quality of life, without explicit awareness of the underlying communications and computing technologies. The Pervasive and Mobile Computing Journal (PMC) is a high-impact, peer-reviewed technical journal that publishes high-quality scientific articles spanning theory and practice, and covering all aspects of pervasive and mobile computing and systems.
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