An Educational Method for Creation of Animation Story Using AI through Self-Directed Learning

Q3 Engineering
Xiang Hui Li, Myeong Sam Kim
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引用次数: 0

Abstract

In this study, the possibility of an animation story education method using AI was identified. First, as a theoretical background, we identified Keller's ARCS theory, animation story creation and education methods, self-directed learning, and generative AI as a learning motivation design model. Additionally, a new method of creating animation stories using generative AI was proposed. In the experiment, 40 subjects were divided into 20 groups of two each, and one person was randomly selected and divided into a control group and an experimental group to conduct a comparative experiment. And the results were verified with t-test. Based on Keller's ARCS theory, a learning motivation theory, through the concepts of attention and relevance, the number of instructors' instruction was used as the main parameter. The experimental results extracted valid results using AI for 12 groups and invalid results for 8 groups. The results of the study showed that the number of teachers' guidance in the traditional method, which was the comparison group, was high, and in the experimental group using AI, it was relatively low. Therefore, we proposed a new creation method that reduces teacher intervention by integrating animation story, teaching method, and AI use in the animation story creation education method, and secured its possibility.
利用人工智能自主学习创作动画故事的教育方法
本研究确定了利用人工智能进行动画故事教育的可能性。首先,作为理论背景,我们确定了Keller的ARCS理论、动画故事创作和教育方法、自主学习和生成式AI作为学习动机设计模型。此外,提出了一种利用生成式人工智能创作动画故事的新方法。在实验中,将40名受试者分为20组,每组2人,随机抽取1人,分为对照组和实验组进行对比实验。并采用t检验对结果进行验证。以Keller的学习动机理论ARCS理论为基础,通过注意和关联的概念,将教师的教学次数作为主要参数。实验结果采用人工智能提取了12组有效结果,8组无效结果。研究结果表明,在传统方法即对照组中,教师的指导人数较多,而在使用AI的实验组中,教师的指导人数相对较少。因此,我们提出了一种新的创作方法,将动画故事、教学方法、人工智能的使用整合到动画故事创作教育方法中,减少教师的干预,并确保其可能性。
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来源期刊
Journal of Design Research
Journal of Design Research Engineering-Engineering (miscellaneous)
CiteScore
0.60
自引率
0.00%
发文量
7
期刊介绍: JDR is an interdisciplinary journal, emphasising human aspects as a central issue of design through integrative studies of social sciences and design disciplines. Originally published as an electronic journal publishing articles including multimedia applications and hence allowing visual knowledge transfer, it is now also available in print. Topics covered include Expertise in design Design learning strategies and design pedagogy Design as a social process Gaming and simulation in design Designing user interfaces The role of visual techniques in the design process Design tools Sustainability.
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