Functionality and usability features of ubiquitous mobile technologies: the acceptance of interactive travel apps

IF 5.3 3区 管理学 Q1 HOSPITALITY, LEISURE, SPORT & TOURISM
Mark Anthony Camilleri, Ciro Troise, Metin Kozak
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引用次数: 4

Abstract

Purpose Customers are increasingly using mobile applications (apps) to compare prices of travel and hospitality services and to purchase their itineraries, tours and stays. This study aims to explore key factors affecting the individuals’ perceptions on the usefulness of travel apps and sheds light on the causal paths predicting the individuals’ dispositions to use them. Design/methodology/approach Quantitative data was gathered from 1,320 research participants, who were members of popular social media groups. They were analyzed through a composite-based partial least squares approach. Findings The results confirm that information quality, source credibility and the functionality of travel apps are significantly affecting the individuals’ perceptions about their usefulness as well as their intentions to continue using them in future. They also indicate that there are highly significant indirect effects within the information technology adoption model. Research limitations/implications This study integrates the information quality and source credibility factors from the information adoption model (IAM) with a functionality construct that was drawn from electronic service quality. This study examines their effects on the technology acceptance model (TAM)’s perceived usefulness and behavioral intentions. Practical implications This research implies that there is scope for the travel service providers to enhance the quality and functionality of their mobile apps to improve their consumers’ perceptions about the utilitarian value of these ubiquitous technologies. Originality/value This contribution raises awareness on the importance of incorporating a functionality construct in addition to IAM and/or TAM “usability” factors to better understand the individuals’ dispositions to avail themselves of online content and/or to adopt interactive innovations. In this case, it implies that certain functionality features of travel apps, including their responsiveness and technical capabilities, can trigger users to increase their engagement with these mobile technologies on a habitual basis.
无处不在的移动技术的功能性和可用性特征:交互式旅游应用的接受度
客户越来越多地使用移动应用程序(app)来比较旅行和酒店服务的价格,并购买行程、旅游和住宿。本研究旨在探索影响个人对旅游应用程序有用性看法的关键因素,并揭示预测个人使用这些应用程序倾向的因果路径。设计/方法/方法从1320名研究参与者中收集了定量数据,他们是流行社交媒体群体的成员。它们通过基于复合的偏最小二乘方法进行分析。调查结果证实,旅游应用的信息质量、来源可信度和功能显著影响着个人对其有用性的看法,以及他们未来继续使用这些应用的意愿。它们还表明,在信息技术采用模型中存在非常显著的间接效应。本研究将信息采用模型(IAM)中的信息质量和信息源可信度因素与从电子服务质量中提取的功能结构相结合。本研究考察了它们对技术接受模型(TAM)感知有用性和行为意图的影响。本研究表明,旅游服务提供商仍有空间提高其移动应用程序的质量和功能,以提高消费者对这些无处不在的技术的实用价值的看法。独创性/价值这一贡献提高了人们对除了IAM和/或TAM“可用性”因素外,将功能结构纳入其中的重要性的认识,以更好地了解个人利用在线内容和/或采用交互式创新的倾向。在这种情况下,这意味着旅游应用程序的某些功能特征,包括它们的响应能力和技术能力,可以触发用户习惯性地增加对这些移动技术的参与。
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来源期刊
Journal of Hospitality and Tourism Technology
Journal of Hospitality and Tourism Technology HOSPITALITY, LEISURE, SPORT & TOURISM-
CiteScore
8.40
自引率
12.80%
发文量
41
期刊介绍: The Journal of Hospitality and Tourism Technology is the only journal dedicated solely for research in technology and e-business in tourism and hospitality. It is a bridge between academia and industry through the intellectual exchange of ideas, trends and paradigmatic changes in the fields of hospitality, IT and e-business. It covers: -E-Marketplaces, electronic distribution channels, or e-Intermediaries -Internet or e-commerce business models -Self service technologies -E-Procurement -Social dynamics of e-communication -Relationship Development and Retention -E-governance -Security of transactions -Mobile/Wireless technologies in commerce -IT control and preparation for disaster -Virtual reality applications -Word of Mouth. -Cross-Cultural differences in IT use -GPS and Location-based services -Biometric applications -Business intelligence visualization -Radio Frequency Identification applications -Service-Oriented Architecture of business systems -Technology in New Product Development
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