Development of an online concept for the use of the serious game EDIPS2

Diana Pidruchna, Veselin Panshef
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Abstract

Strategic thinking games development is an important topic in the modern world, and the digitalization wave also influences this movement. In this research paper, the possibilities of creating an online version of an educational game, called EDIPS2 (Edutainment for Designing Integrated Product-Service System), that requires communication, was researched and discussed. It is a German version of a serious game EDIPS, which was created by Shimomura Laboratory at the Department of System Design at Tokyo Metropolitan University. Its purpose is to promote strategic thinking and collaboration between experts in design and in business of product service systems (PSS) through playful online-entertainment.
开发了一款适用于在线概念的严肃游戏EDIPS2
战略思维游戏开发是当今世界的一个重要话题,数字化浪潮也影响着这一运动。在这篇研究论文中,研究和讨论了创建一个在线版本的教育游戏的可能性,称为EDIPS2(寓教于乐设计集成产品服务系统),这需要沟通。这是由东京都大学系统设计系Shimomura实验室开发的严肃游戏《EDIPS》的德国版本。其目的是通过有趣的在线娱乐,促进设计和产品服务系统(PSS)业务专家之间的战略思考和合作。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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