Hoffen und Bangen

Colloquium Pub Date : 2023-01-01 DOI:10.23963/cnp.2023.8.1.6
Gundolf S. Freyermuth
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Abstract

The paper explores the history of the future in Western society, from the Renaissance to the post-pandemic present, and the media through which the shifting visions of the future are expressed. Four distinct phases are identified: the pre-modern era and its quest for a secular future focusing on the organizational improvement of worldly conditions; the modern era, which emphasized progress and the promise of better times ahead; the post-modern era, marked by dystopian scenarios of humanity’s destruction of the planet; the current period and its aspirations for humanity’s evolution through digital technology. – An accumulating number of ‘new’ media have shaped these designs of the future: First, the printed book allowed for the literary evocation of utopian and early science fiction visions. Later, the industrial media of film and television represented imagined futures audiovisually. Currently, digital games provide interactive simulations of dystopian and utopian futures, enabling immersive experiences and cyborg-like engagement. The further evolution of media may hybridize material reality and different software virtualities, thus facilitating extended experiences of potential futures. – The paper demonstrates that – as a consequence of changing cultural values and technological advances – four overarching “grand narratives” have structured the modern media history of the future: the humanistic metanarrative of secularization in pre-industrial modernity; the mass humanistic metanarrative of welfare through progress in the industrial age; the post-humanistic metanarrative of the climate catastrophe during the de-industrialization and early digitalization period; and finally, the emerging transhumanistic metanarrative of an impending digital singularity entailing a technological augmentation of the human species.
"希望与恐惧"
本文探讨了西方社会的未来历史,从文艺复兴时期到大流行后的现在,以及表达未来愿景的媒体。确定了四个不同的阶段:前现代时代及其对世俗未来的追求,重点是对世俗条件的组织改进;强调进步和美好未来的现代;后现代时代,以人类毁灭地球的反乌托邦场景为标志;当前时期及其通过数字技术实现人类进化的愿望。越来越多的“新”媒体塑造了这些未来的设计:首先,印刷书籍允许文学唤起乌托邦和早期科幻小说的愿景。后来,电影和电视等工业媒体以视听的方式代表了想象中的未来。目前,数字游戏提供了反乌托邦和乌托邦未来的交互式模拟,实现了身临其境的体验和半机械人式的参与。媒体的进一步发展可能会将物质现实和不同的软件虚拟相结合,从而促进潜在未来的扩展体验。-本文表明,作为文化价值观变化和技术进步的结果,四种主要的“大叙事”构成了未来现代媒体的历史:前工业现代性的世俗化的人文主义元叙事;工业时代进步中的大众人文主义福利元叙事去工业化和早期数字化时期气候灾难的后人文主义元叙事最后,新兴的超人类主义元叙事,即将到来的数字奇点需要人类物种的技术增强。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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