The Effectiveness of Audio-Visual Based Learning Media Assisted by Adobe Software in Physics Learning

Elfira Josmin Filimditty, Alvama Pattiserlihun, Wahyu Hari Kristiyanto
{"title":"The Effectiveness of Audio-Visual Based Learning Media Assisted by Adobe Software in Physics Learning","authors":"Elfira Josmin Filimditty, Alvama Pattiserlihun, Wahyu Hari Kristiyanto","doi":"10.37729/radiasi.v16i2.1709","DOIUrl":null,"url":null,"abstract":"As science and technology advance, reform efforts in the utilization of technological outcomes in the learning process become more common. The goal of this study was to determine the efficacy of developing Audio-Visual-based Physics learning medium for use in Physics classes. ADDIE is the method that was used (Analyze, Design, Development, Implementation, Evaluation). Analyze (analyze) the contents of determining the test subject, the program that will be used to create films, and the reference material that will be collected. The content is designed (development). Making films, adjusting the data collection instrument to the aspects to be examined Storyboard (story sequence + visuals) as a physics learning medium produced based on the results of earlier analysis, Implementation (implementation) displays the contents on the subject using the Zoom meeting application. Development (development) includes product realization and validation for material specialists and media experts. Observation (evaluation) Data is gathered using data collecting instruments such as a questionnaire sheet for one material expert and one media expert, as well as answer questionnaires for 15 early-level SWCU Physics and Physics Education students on nuclear material, with a 75 percent affirmative response rate hypothesis. Data analysis that has been descriptively, qualitatively, and quantitatively processed. The results of a questionnaire to material and media experts were 94.17 percent, and the results of the questionnaire responses found 93.68 percent of all aspects, with the majority of the subjects stating that the audio-visual-based physics learning media that was created was worthy of being used as learning media.","PeriodicalId":500371,"journal":{"name":"Radiasi: Jurnal Berkala Pendidikan Fisika","volume":"20 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-10-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Radiasi: Jurnal Berkala Pendidikan Fisika","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.37729/radiasi.v16i2.1709","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

Abstract

As science and technology advance, reform efforts in the utilization of technological outcomes in the learning process become more common. The goal of this study was to determine the efficacy of developing Audio-Visual-based Physics learning medium for use in Physics classes. ADDIE is the method that was used (Analyze, Design, Development, Implementation, Evaluation). Analyze (analyze) the contents of determining the test subject, the program that will be used to create films, and the reference material that will be collected. The content is designed (development). Making films, adjusting the data collection instrument to the aspects to be examined Storyboard (story sequence + visuals) as a physics learning medium produced based on the results of earlier analysis, Implementation (implementation) displays the contents on the subject using the Zoom meeting application. Development (development) includes product realization and validation for material specialists and media experts. Observation (evaluation) Data is gathered using data collecting instruments such as a questionnaire sheet for one material expert and one media expert, as well as answer questionnaires for 15 early-level SWCU Physics and Physics Education students on nuclear material, with a 75 percent affirmative response rate hypothesis. Data analysis that has been descriptively, qualitatively, and quantitatively processed. The results of a questionnaire to material and media experts were 94.17 percent, and the results of the questionnaire responses found 93.68 percent of all aspects, with the majority of the subjects stating that the audio-visual-based physics learning media that was created was worthy of being used as learning media.
Adobe软件辅助的视听学习媒体在物理学习中的有效性
随着科学技术的进步,在学习过程中对技术成果利用的改革越来越普遍。本研究的目的是要确定开发以视听为基础的物理学习媒体在物理课堂上的效果。ADDIE是使用的方法(分析、设计、开发、实现、评估)。分析(分析)确定测试主题的内容,将用于制作电影的程序,以及将收集的参考资料。内容被设计(开发)。制作影片,调整数据收集工具以检查各个方面故事板(故事序列+视觉效果)作为基于早期分析结果的物理学习媒介,实现(实现)使用Zoom会议应用程序显示主题上的内容。开发(开发)包括材料专家和媒体专家的产品实现和验证。观察(评价)采用数据收集工具收集数据,如对一名材料专家和一名媒体专家进行问卷调查,并对15名西南理工大学物理和物理教育早期阶段的学生进行核材料问卷调查,假设肯定答复率为75%。经过描述性、定性和定量处理的数据分析。对材料和媒体专家的问卷调查结果为94.17%,问卷回答结果为93.68%,大多数受试者认为所创建的基于视听的物理学习媒体值得作为学习媒体使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
求助全文
约1分钟内获得全文 求助全文
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信