Active Learning Methodologies for Teaching Programming in Undergraduate Courses: A Systematic Mapping Study

IF 2.1 Q1 EDUCATION & EDUCATIONAL RESEARCH
Ivanilse Calderon, Williamson Silva, Eduardo Feitosa
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引用次数: 0

Abstract

Teaching programming is a complex process requiring learning to develop different skills. To minimize the challenges faced in the classroom, instructors have been adopting active methodologies in teaching computer programming. This article presents a Systematic Mapping Study (SMS) to identify and categorize the types of methodologies that instructors have adopted for teaching programming. We evaluated 3,850 papers published from 2000 to 2022. The results provide an overview and comprehensive view of active learning methodologies employed in teaching programming, technologies, programming languages, and the metrics used to observe student learning in this context. In the results, we identified thirty-seven different ALMs adopted by instructors. We realized that seventeen publications describe teaching approaches that combine more than one ALM, and the most reported methodologies in the studies are Flipped Classroom and Gamification-Based Learning. In addition, we are proposing an educational and collaborative tool called CollabProg, which summarizes the primary active learning methodologies identified in this SMS. CollabProg will assist instructors in selecting appropriate ALMs that align with their pedagogical requirements and teaching programming context.
本科课程编程教学的主动学习方法:系统映射研究
编程教学是一个复杂的过程,需要学习发展不同的技能。为了尽量减少课堂上面临的挑战,教师们一直在采用积极的方法来教授计算机编程。本文提出了一种系统映射研究(SMS)来识别和分类教师在编程教学中采用的方法类型。我们评估了从2000年到2022年发表的3850篇论文。研究结果提供了一个概览和全面的观点,即在编程、技术、编程语言教学中采用的主动学习方法,以及在这种情况下用于观察学生学习的指标。在结果中,我们确定了教师采用的37种不同的alm。我们意识到有17篇出版物描述了结合多个ALM的教学方法,研究中报道最多的方法是翻转课堂和基于游戏化的学习。此外,我们还提出了一个名为CollabProg的教育和协作工具,它总结了本SMS中确定的主要主动学习方法。CollabProg将协助教师选择符合其教学要求和教学编程环境的适当alm。
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来源期刊
Informatics in Education
Informatics in Education EDUCATION & EDUCATIONAL RESEARCH-
CiteScore
6.10
自引率
3.70%
发文量
20
审稿时长
20 weeks
期刊介绍: INFORMATICS IN EDUCATION publishes original articles about theoretical, experimental and methodological studies in the fields of informatics (computer science) education and educational applications of information technology, ranging from primary to tertiary education. Multidisciplinary research studies that enhance our understanding of how theoretical and technological innovations translate into educational practice are most welcome. We are particularly interested in work at boundaries, both the boundaries of informatics and of education. The topics covered by INFORMATICS IN EDUCATION will range across diverse aspects of informatics (computer science) education research including: empirical studies, including composing different approaches to teach various subjects, studying availability of various concepts at a given age, measuring knowledge transfer and skills developed, addressing gender issues, etc. statistical research on big data related to informatics (computer science) activities including e.g. research on assessment, online teaching, competitions, etc. educational engineering focusing mainly on developing high quality original teaching sequences of different informatics (computer science) topics that offer new, successful ways for knowledge transfer and development of computational thinking machine learning of student''s behavior including the use of information technology to observe students in the learning process and discovering clusters of their working design and evaluation of educational tools that apply information technology in novel ways.
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