Teaching and Talent Training Reform of Virtual Reality Course

Guowu Yuan, Jiliang Zong, Hao Wu, Wenhua Qian, Yuanyuan Pu, Dan Xu
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Abstract

With the rapid development of virtual reality technology, many industries have used the technology widely, and the demand for talent is multiplying. However, talent in virtual reality technology is scarce, and there are some problems in the current talent training. Because of the widespread problems in the present teaching, this paper first analyzes the three characteristics of virtual reality courses. It gives the teaching objectives of the design, application and algorithm of virtual reality talent training. Then, this paper puts forward the overall idea of training virtual reality talents in computer specialty and the teaching content planning of the course and gives the detailed prerequisite courses and follow-up courses. Finally, this paper provides the theoretical overview, knowledge points and experiments of the virtual reality courses at three levels of content organization. After years of practice, we have achieved good results in our teaching reform. Virtual reality teaching has promoted the cultivation of application-oriented talents in computer science.
虚拟现实课程教学与人才培养改革
随着虚拟现实技术的快速发展,许多行业广泛使用该技术,对人才的需求成倍增加。然而,虚拟现实技术人才稀缺,目前人才培养中存在一些问题。针对当前教学中普遍存在的问题,本文首先分析了虚拟现实课程的三个特点。给出了虚拟现实人才培养的设计、应用和算法的教学目标。然后,提出了计算机专业培养虚拟现实人才的总体思路和课程的教学内容规划,并给出了详细的前提课程和后续课程。最后,从内容组织的三个层面对虚拟现实课程进行了理论概述、知识点和实验。经过多年的实践,我们的教学改革取得了良好的效果。虚拟现实教学促进了计算机科学应用型人才的培养。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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