“I’d go slow and hope I don’t fall” Exploring lived experiences of children with cerebral palsy walking in challenging environments

Rebecca Louise Walker, Thomas D O'Brien, Gabor J Barton, Bernie Carter, David M Wright, Richard J Foster
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Abstract

Children with cerebral palsy (CwCP) experience regular falls [1] but their lived experiences of how falls occur in the real-world are unknown. Understanding real-world causes of falls by listening to perspectives of children and parents is vital, since typical walking analyses are carried out over level-ground and therefore overlooks everyday challenges to balance [2]. Walk-along interviews can generate rich insights into children’s everyday life by discussing experiences while walking [3]. This abstract presents findings from ‘The Walk-Along Project’, a novel qualitative investigation using walk-along interviews to explore lived experiences of CwCP. The Walk-Along Project aimed to determine the challenging walking environments (e.g. uneven surfaces) that increase fall-risk. What types of challenging environments affect fall-risk in CwCP, based on their lived experiences? Twelve CwCP (GMFCS I to III, 6 diplegia, 6 hemiplegia, 12±3 years old) and their parents participated in an outdoor walk-along interview lasting approximately 25 minutes. During each walk-along interview participants discussed previous fall experiences and everyday ‘challenging’ environments (likely to cause a fall) that they commonly encounter. Chest-mounted cameras (Kaiser Baas X450) and clip on microphones (RODE GO II) captured walking environments and conversations. Data from microphones were matched to video footage, manually transcribed and analysed in NVivo using interpretive description[4]. Environments that could or have previously caused a fall were identified by CwCP and photographed during walk-along interviews (Fig. 1). Any uneven surface that could cause a trip or balance disturbance was suggested as challenging, such as tactile paving: “I’d probably trip over it because it is bumpy” (child, aged 13) Unseen grass potholes were reported to cause most falls based on past experiences. Falls were also more likely when combined with sensory distractions (e.g. seeing/hearing nearby people/friends): “So like if I am walking in this direction and am looking at [people playing nearby] football I could go like that…[demonstrates trailing foot tripping on a raised grid]” (child, aged 16) Download : Download high-res image (167KB)Download : Download full-size image Children described things they do to reduce fall-risk, including being careful, avoiding places or walking slower: “I would just go slow on a grass surface and hope that I don’t fall” (Child, aged 8) Younger children evidenced receiving more parental intervention when walking in challenging environments (e.g. “watch your step”). In comparison, older children reported having better awareness of what could cause a fall compared to when they were younger. The Walk-Along Project provides novel insight beyond what is currently known about the types of challenging environments that increase fall-risk in CwCP. Both environmental (uneven surfaces) and sensory (everyday distractions) challenges contribute heavily to daily fall occurrence, which is not considered in existing assessments of CwCP [2]. Future work should consider these interacting factors when trying to determine CwCP at high fall-risk and in the design of fall prevention programmes.
“我会慢慢走,希望我不会摔倒”探索脑瘫儿童在具有挑战性的环境中行走的生活经历
脑瘫儿童(CwCP)经常跌倒[1],但他们在现实世界中如何跌倒的生活经验尚不清楚。通过倾听儿童和家长的观点来了解跌倒的现实原因是至关重要的,因为典型的步行分析是在平地上进行的,因此忽略了日常的平衡挑战[2]。行走访谈可以通过边走边讨论经验,对儿童的日常生活产生丰富的见解[3]。这篇摘要介绍了“漫步项目”的发现,这是一项新颖的定性调查,使用漫步访谈来探索CwCP的生活经历。Walk-Along项目旨在确定具有挑战性的步行环境(例如不平整的表面)会增加跌倒的风险。根据他们的生活经历,哪些类型的具有挑战性的环境会影响CwCP的跌倒风险?12名CwCP (GMFCS I至III, 6名双瘫患者,6名偏瘫患者,12±3岁)及其父母参加了持续约25分钟的户外行走访谈。在每次步行访谈中,参与者讨论了他们以前的跌倒经历以及他们经常遇到的日常“具有挑战性”的环境(可能导致跌倒)。胸装摄像头(Kaiser Baas X450)和夹式麦克风(RODE GO II)捕捉行走环境和对话。来自麦克风的数据与视频片段相匹配,在NVivo中使用解释性描述进行人工转录和分析[4]。CwCP确定了可能或之前导致跌倒的环境,并在行走采访中拍摄了照片(图1)。任何可能导致跌倒或平衡障碍的不平坦表面都被认为是具有挑战性的,例如触觉铺路:“我可能会被它绊倒,因为它是颠簸的”(13岁的孩子)根据过去的经验,据报道,看不见的草坑是导致大多数跌倒的原因。当有感官干扰时(例如,看到/听到附近的人/朋友),摔倒的可能性也更大:“所以,如果我朝这个方向走,看着[附近的人]踢足球,我可能会那样……[演示在一个升高的网格上拖着脚绊倒]”(16岁的孩子)下载:下载高分辨率图片(167KB)下载:下载完整尺寸图片孩子们描述了他们为减少跌倒风险所做的事情,包括小心,避开地方或走得慢一些:“我只会在草地上慢慢走,希望我不会摔倒”(8岁的孩子)年幼的孩子在具有挑战性的环境中行走时,父母会更多地干预(例如“注意脚下”)。相比之下,年龄较大的儿童报告说,与年轻时相比,他们对可能导致跌倒的原因有更好的认识。Walk-Along项目提供了新的见解,超越了目前已知的增加CwCP摔倒风险的挑战性环境类型。环境(不平坦的表面)和感官(日常分心)挑战都是导致日常跌倒发生的重要原因,但在现有的CwCP评估中并未考虑到这一点[2]。未来的工作应考虑这些相互作用的因素,当试图确定在高跌倒风险的CwCP和设计跌倒预防规划。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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