{"title":"3D Motion-Graphics: 21st Century Architectural Visualization Pedagogy in Nigeria","authors":"Audu Omar Ahmed Otobo","doi":"10.4236/ce.2023.1410131","DOIUrl":null,"url":null,"abstract":"This article critically appraises the status of architectural animatronics (3D motion-graphics), and relates this clear-cut sphere to the general computer-graphics, particularly conformist picture-making techniques. It spots key fundamentals from conformist picture-making and shows how these fundamentals can improve computer-graphics for architectural interpretation. The process of identification of key fundamentals from conformist picture-making starts with a critical appraisal of the use of 3D motion-graphics in restricted architectural pedagogy and pragmatic analysis of a number of architectural-based documentary picture-making and past and present computer-graphics. The article concludes with specific recommendation relative to the phase at which the animation is produced. This postmodernist advancement (technology) can be best operated with the right dexterousness (gained from picture-making) and understanding of each phase that call for a different level of input and gives an impact to the viewers.","PeriodicalId":90814,"journal":{"name":"Creative education","volume":"153 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Creative education","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4236/ce.2023.1410131","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
Abstract
This article critically appraises the status of architectural animatronics (3D motion-graphics), and relates this clear-cut sphere to the general computer-graphics, particularly conformist picture-making techniques. It spots key fundamentals from conformist picture-making and shows how these fundamentals can improve computer-graphics for architectural interpretation. The process of identification of key fundamentals from conformist picture-making starts with a critical appraisal of the use of 3D motion-graphics in restricted architectural pedagogy and pragmatic analysis of a number of architectural-based documentary picture-making and past and present computer-graphics. The article concludes with specific recommendation relative to the phase at which the animation is produced. This postmodernist advancement (technology) can be best operated with the right dexterousness (gained from picture-making) and understanding of each phase that call for a different level of input and gives an impact to the viewers.