The Impact of Virtual Museum on Learning Achievement: A Meta-Synthesis Study

Gamze MERCAN, Zümrüt VAROL SELÇUK, Melıke OZER KESKIN
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Abstract

This meta-synthesis study aims to explore the impact of virtual museum on learning achievement. With the advancements in technology, virtual museum and augmented reality museum applications have gained popularity in the field of education and museum studies. However, there is a need to examine their effectiveness in enhancing learning outcomes. This research reviews examines 17 studies to evaluate their effects on learning achievement. The findings reveal that virtual reality (VR) and augmented reality (AR) are frequently used in science, art, and history museums to support the acquisition of conceptual knowledge. These technologies are commonly employed for purposes such as integrating additional materials with physical exhibits, animating complex events or concepts, and simulating virtual exhibitions and story scenarios. However, the study also highlights some challenges and limitations of these applications. Technical issues, such as hardware requirements and connectivity problems, can hinder the effectiveness of the learning experience. Additionally, the availability of high-quality content and the need for instructional guidance are important factors to consider for successful implementation. Overall, this meta-synthesis study suggests that virtual museum and augmented reality museum applications have a positive influence on learning achievement. It emphasizes the potential of these technologies in enhancing the educational experience and recommends further research in this area to explore their long-term effects and address the identified challenges.
虚拟博物馆对学习成就的影响:一项元综合研究
本综合研究旨在探讨虚拟博物馆对学习成就的影响。随着科技的进步,虚拟博物馆和增强现实博物馆的应用在教育和博物馆研究领域得到了广泛的应用。然而,有必要检查它们在提高学习成果方面的有效性。本研究回顾了17项研究,以评估其对学习成绩的影响。研究结果显示,虚拟现实(VR)和增强现实(AR)经常被用于科学、艺术和历史博物馆,以支持概念性知识的获取。这些技术通常用于将附加材料与物理展品相结合,将复杂事件或概念动画化,以及模拟虚拟展览和故事场景等目的。然而,该研究也强调了这些应用的一些挑战和局限性。技术问题,例如硬件需求和连接问题,可能会阻碍学习体验的有效性。此外,高质量内容的可用性和教学指导的需要是成功实施的重要因素。综上所述,虚拟博物馆和增强现实博物馆的应用对学生的学习成绩有积极的影响。它强调了这些技术在提高教育经验方面的潜力,并建议在这一领域进一步研究,以探索其长期影响并解决已确定的挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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