Improving Student's Learning Motivation in Schools using Augmented Reality

Manuel J. Ibarra, Ebert Gomez, Braulio Barzola, Mariluz Castillo, Vladimiro Ibañez, Ramon Quispe
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引用次数: 3

Abstract

The use of technology in teaching and learning processes are becoming more important in schools. This work shows the prototype of learning tools using Augmented Reality. The tool was implemented using three types of technologies: QR codes linked to video-tutorials; 3D modeler Sketchup with Aumentaty software using marks; and OCR mobile recognition. This work was tested with first-grade students of "America" school in Abancay-Peru in 2017. The results show that the 50% of the students who used augmented reality based on marks and 3D objects, were more motivated and more interested to learn Mathematics and Communication areas.
利用增强现实技术提高学校学生的学习动机
在学校中,在教学过程中使用技术变得越来越重要。这项工作展示了使用增强现实的学习工具的原型。该工具使用了三种技术:链接到视频教程的QR码;使用标记的3D建模软件Sketchup;OCR移动识别。该作品于2017年在秘鲁阿班凯“美洲”学校的一年级学生中进行了测试。结果显示,50%使用基于分数和3D物体的增强现实技术的学生,对学习数学和交流领域更有动力和兴趣。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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