The illusion of perceived metric 3D structure

M. Lind, G. Bingham, C. Forsell
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引用次数: 4

Abstract

A large body of results on the characteristics of human spatial vision suggests that space perception is distorted. Recent studies indicate that the geometry of visual space is best understood as Affine. If this is the case, it has far reaching implications on how 3D visualizations can be successfully employed. For instance, all attempts to build visualization systems where users are expected to discover relations based on Euclidean distances or shapes will be ineffective. Because visualization can, and sometimes do, employ all possible types of depth information and because the results from vision research usually concentrates on one or two such types, three experiments were performed under near optimal viewing conditions. The aim of the experiments was twofold: To test whether the earlier findings generalize to optimal viewing conditions and to get a sense of the size of the error under such conditions. The results show that the findings do generalize and that the errors are large. The implications of these results for successful visualizations are discussed.
感知度量三维结构的错觉
大量关于人类空间视觉特征的研究结果表明,空间感知是扭曲的。最近的研究表明,视觉空间的几何形状最好被理解为仿射。如果是这样的话,它对如何成功地使用3D可视化具有深远的影响。例如,所有试图构建可视化系统的尝试都是无效的,在可视化系统中,用户期望发现基于欧几里得距离或形状的关系。由于可视化可以(有时确实如此)使用所有可能的深度信息类型,并且由于视觉研究的结果通常集中在一种或两种这样的类型上,因此在接近最佳的观看条件下进行了三个实验。实验的目的有两个:测试早期的发现是否可以推广到最佳的观看条件,并了解在这种条件下误差的大小。结果表明,研究结果具有普遍性,但误差较大。讨论了这些结果对成功可视化的影响。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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