STIMULASI SPASIAL-VISUAL DENGAN BUILDING SIMULATOR GAME ANAK USIA 5 TAHUN

Mahkamah Brantasari
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Abstract

Abstract Game play at this time can no longer be avoided, both by adults and children, the reasons for playing games are diverse ranging from filling spare time to eliminate the boredom experienced by humans at different age levels. So that game play does not only end with activities that are not useful, then as an adult must direct that the game play can be useful and used as a stimulating tool for children and can improve children's spatial-visual intelligence. This research was conducted on a child who is five years old, by conducting research using a game on a smartphone, the Building Simulator Game, which is specialized in Block Craft 3D level 1. The activity carried out is collecting data by exploring the ability of children in game play, doing observation and directly involved in directing children to play games. In stimulating spatial-visual intelligence with Building Simulator Games there are a number of children aged 5 years. First: determine the simplest building simulator game, Second: introduce block-shaped block media, Third: choose the type of building to be made, Fourth: Block Craft 3 D consists of level 26, but researchers only introduce children to level 1 according to their abilities. With the Block Craft 3 D game, it is expected that spatial-visual stimulation will be beneficial for children in the future
用建筑模拟器游戏对 5 岁儿童进行空间-视觉刺激
游戏在这个时候是无法避免的,无论是成人还是儿童,玩游戏的原因是多种多样的,从填补业余时间到消除不同年龄段人类所经历的无聊。因此,游戏不只是以无用的活动结束,那么作为一个成年人,必须指导游戏可以是有用的,可以作为一种刺激孩子的工具,可以提高孩子的空间视觉智能。这项研究是在一个五岁的孩子身上进行的,通过使用智能手机上的游戏进行研究,建筑模拟器游戏,这是专门的积木工艺3D水平1。开展的活动是通过探究幼儿的游戏能力收集数据,进行观察,直接参与指导幼儿进行游戏。在用模拟建筑游戏刺激空间视觉智能方面,有许多5岁的孩子。第一:确定最简单的建筑模拟游戏,第二:介绍积木形状的积木介质,第三:选择要制作的建筑类型,第四:积木工艺3d由26级组成,但研究人员只根据孩子的能力介绍他们到1级。通过Block Craft 3d游戏,希望在未来的空间视觉刺激对孩子们有益
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