ChessRobot.net: an interactive on-line experience

A. Lobov, E. López, J. M. Martinez Lastra, R. Tuokko
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引用次数: 3

Abstract

The last decade of technical evolution has given a birth to the Internet. Although computers already started to talk to each other in the 70s, the major development happened during the 90s when personal computers became powerful and affordable to a large number of people. Telecommunication technologies have evolved enough to support the global network connecting PCs all over the world. The presence of the Internet has given us the ability to intercommunicate over long distances. Different kinds of businesses have partly moved to the Internet or come into existence thanks to it robots have entered the Internet as well. There are several robots on-line now and they may be operated remotely over the Internet. This paper discusses aspects related to the on-line chess robot
ChessRobot.net:一种交互式的在线体验
过去十年的技术发展催生了互联网。虽然计算机在70年代就已经开始相互通信,但主要的发展发生在90年代,当时个人计算机变得强大,并且对大多数人来说都负担得起。电信技术已经发展到足以支持连接世界各地pc机的全球网络。因特网的出现使我们能够进行远距离的交流。不同种类的企业已经部分转移到互联网上或由于它而存在,机器人也进入了互联网。现在有几个机器人在线,它们可以通过互联网远程操作。本文讨论了在线象棋机器人的相关问题
本文章由计算机程序翻译,如有差异,请以英文原文为准。
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